graw: Set the vertex shader constant buffer.

We were setting the fragment shader, which wasn't needed.
This commit is contained in:
José Fonseca 2013-04-25 14:06:50 +01:00
parent e88a1dba09
commit 74d1153c9c
1 changed files with 1 additions and 1 deletions

View File

@ -111,7 +111,7 @@ static void init_fs_constbuf( void )
pipe_set_constant_buffer(ctx,
PIPE_SHADER_FRAGMENT, 0,
PIPE_SHADER_VERTEX, 0,
constbuf);
}