glsl: include util/bitscan.h in serialize.cpp

Instead of relying on indirect inclusion of the header.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Brian Paul 2018-01-16 21:52:22 -07:00
parent 2f14146200
commit 741d423478
1 changed files with 1 additions and 0 deletions

View File

@ -34,6 +34,7 @@
#include "ir_uniform.h"
#include "main/mtypes.h"
#include "string_to_uint_map.h"
#include "util/bitscan.h"
extern "C" {
#include "main/shaderobj.h"