diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c index 8a8373dd1ee..bef28411753 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c @@ -282,11 +282,11 @@ fd6_emit_fb_tex(struct fd_ringbuffer *state, struct fd_context *ctx) } bool -fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring, +fd6_emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, enum pipe_shader_type type, struct fd_texture_stateobj *tex, unsigned bcolor_offset, /* can be NULL if no image/SSBO/fb state to merge in: */ - const struct ir3_shader_variant *v, struct fd_context *ctx) + const struct ir3_shader_variant *v) { bool needs_border = false; unsigned opcode, tex_samp_reg, tex_const_reg, tex_count_reg; @@ -341,7 +341,7 @@ fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring, if (tex->num_samplers > 0) { struct fd_ringbuffer *state = - fd_ringbuffer_new_object(pipe, tex->num_samplers * 4 * 4); + fd_ringbuffer_new_object(ctx->pipe, tex->num_samplers * 4 * 4); for (unsigned i = 0; i < tex->num_samplers; i++) { static const struct fd6_sampler_stateobj dummy_sampler = {}; const struct fd6_sampler_stateobj *sampler = tex->samplers[i] ? @@ -388,7 +388,7 @@ fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring, if (num_merged_textures > 0) { struct fd_ringbuffer *state = - fd_ringbuffer_new_object(pipe, num_merged_textures * 16 * 4); + fd_ringbuffer_new_object(ctx->pipe, num_merged_textures * 16 * 4); for (unsigned i = 0; i < num_textures; i++) { static const struct fd6_pipe_sampler_view dummy_view = {}; const struct fd6_pipe_sampler_view *view = tex->textures[i] ? @@ -540,8 +540,8 @@ fd6_emit_combined_textures(struct fd_ringbuffer *ring, struct fd6_emit *emit, unsigned bcolor_offset = fd6_border_color_offset(ctx, type, tex); - needs_border |= fd6_emit_textures(ctx->pipe, stateobj, type, tex, - bcolor_offset, v, ctx); + needs_border |= fd6_emit_textures(ctx, stateobj, type, tex, + bcolor_offset, v); fd6_emit_take_group(emit, stateobj, s[type].state_id, s[type].enable_mask); @@ -1142,8 +1142,8 @@ fd6_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring, struct fd_texture_stateobj *tex = &ctx->tex[PIPE_SHADER_COMPUTE]; unsigned bcolor_offset = fd6_border_color_offset(ctx, PIPE_SHADER_COMPUTE, tex); - bool needs_border = fd6_emit_textures(ctx->pipe, ring, PIPE_SHADER_COMPUTE, tex, - bcolor_offset, cp, ctx); + bool needs_border = fd6_emit_textures(ctx, ring, PIPE_SHADER_COMPUTE, tex, + bcolor_offset, cp); if (needs_border) emit_border_color(ctx, ring); diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h index 5d51d3c570d..54376a27c7f 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h @@ -270,10 +270,10 @@ fd6_gl2spacing(enum gl_tess_spacing spacing) } } -bool fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring, +bool fd6_emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, enum pipe_shader_type type, struct fd_texture_stateobj *tex, unsigned bcolor_offset, - const struct ir3_shader_variant *v, struct fd_context *ctx) assert_dt; + const struct ir3_shader_variant *v) assert_dt; void fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit) assert_dt; diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_texture.c b/src/gallium/drivers/freedreno/a6xx/fd6_texture.c index 56d25ce9a0d..c417ee385a7 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_texture.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_texture.c @@ -400,8 +400,7 @@ fd6_texture_state(struct fd_context *ctx, enum pipe_shader_type type, state->stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000); state->needs_border = needs_border; - fd6_emit_textures(ctx->pipe, state->stateobj, type, tex, key.bcolor_offset, - NULL, NULL); + fd6_emit_textures(ctx, state->stateobj, type, tex, key.bcolor_offset, NULL); /* NOTE: uses copy of key in state obj, because pointer passed by caller * is probably on the stack