From 73dab75b4165f7d2214a68d4ba8e3cb7aab9b4ac Mon Sep 17 00:00:00 2001 From: Zhenyu Wang Date: Sun, 26 Sep 2010 13:15:39 +0800 Subject: [PATCH] i965: fallback lineloop on sandybridge for now Until we fixed GS hang issue. --- src/mesa/drivers/dri/i965/brw_draw.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 16331cc3ac0..6a4dda2a40f 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -204,6 +204,13 @@ static GLboolean check_fallbacks( struct brw_context *brw, GLcontext *ctx = &brw->intel.ctx; GLuint i; + /* XXX FIXME */ + if (brw->intel.gen >= 6) { + for (i = 0; i < nr_prims; i++) + if (prim[i].mode == GL_LINE_LOOP) + return GL_TRUE; + } + /* If we don't require strict OpenGL conformance, never * use fallbacks. If we're forcing fallbacks, always * use fallfacks.