r300g: set the correct tiling flags for renderbuffers

MACRO_SWITCH is applied to samplers but not renderbuffers. This commit
fixes incorrect rendering to large and small mipmaps where the large ones
are macrotiled and the small ones are not and both are emitted
in the same CS.

Note that this is still disabled by default (rework of texture transfers
is next).
This commit is contained in:
Marek Olšák 2010-02-12 02:48:03 +01:00
parent c608e19328
commit 7344e20ce4
1 changed files with 68 additions and 0 deletions

View File

@ -38,6 +38,8 @@
#include "r300_fs.h"
#include "r300_vs.h"
#include "radeon_winsys.h"
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
@ -496,6 +498,69 @@ static void r300_set_stencil_ref(struct pipe_context* pipe,
r300->dsa_state.dirty = TRUE;
}
/* This switcheroo is needed just because of goddamned MACRO_SWITCH. */
static void r300_fb_update_tiling_flags(struct r300_context *r300,
const struct pipe_framebuffer_state *old_state,
const struct pipe_framebuffer_state *new_state)
{
struct r300_texture *tex;
unsigned i, j, level;
/* Reset tiling flags for old surfaces to default values. */
for (i = 0; i < old_state->nr_cbufs; i++) {
for (j = 0; j < new_state->nr_cbufs; j++) {
if (old_state->cbufs[i]->texture == new_state->cbufs[j]->texture) {
break;
}
}
/* If not binding the surface again... */
if (j != new_state->nr_cbufs) {
continue;
}
tex = (struct r300_texture*)old_state->cbufs[i]->texture;
if (tex) {
r300->winsys->buffer_set_tiling(r300->winsys, tex->buffer,
tex->pitch[0],
tex->microtile != 0,
tex->macrotile != 0);
}
}
if (old_state->zsbuf &&
(!new_state->zsbuf ||
old_state->zsbuf->texture != new_state->zsbuf->texture)) {
tex = (struct r300_texture*)old_state->zsbuf->texture;
if (tex) {
r300->winsys->buffer_set_tiling(r300->winsys, tex->buffer,
tex->pitch[0],
tex->microtile != 0,
tex->macrotile != 0);
}
}
/* Set tiling flags for new surfaces. */
for (i = 0; i < new_state->nr_cbufs; i++) {
tex = (struct r300_texture*)new_state->cbufs[i]->texture;
level = new_state->cbufs[i]->level;
r300->winsys->buffer_set_tiling(r300->winsys, tex->buffer,
tex->pitch[level],
tex->microtile != 0,
tex->mip_macrotile[level] != 0);
}
if (new_state->zsbuf) {
tex = (struct r300_texture*)new_state->zsbuf->texture;
level = new_state->zsbuf->level;
r300->winsys->buffer_set_tiling(r300->winsys, tex->buffer,
tex->pitch[level],
tex->microtile != 0,
tex->mip_macrotile[level] != 0);
}
}
static void
r300_set_framebuffer_state(struct pipe_context* pipe,
const struct pipe_framebuffer_state* state)
@ -526,6 +591,7 @@ static void
return;
}
if (r300->draw) {
draw_flush(r300->draw);
}
@ -534,6 +600,8 @@ static void
r300->fb_state.size = (10 * state->nr_cbufs) + (state->zsbuf ? 10 : 0) + 6;
r300_fb_update_tiling_flags(r300, r300->fb_state.state, state);
/* XXX wait what */
r300->blend_state.dirty = TRUE;
r300->dsa_state.dirty = TRUE;