anv/pipeline: Set URB offset to zero if size is zero
After 3ecd357d81
, it may be possible for
the VS to get assigned all of the URB space.
On Ivy Bridge, this will cause the offset for the other stages to be
16, which cannot be packed into the ConstantBufferOffset field of
3DSTATE_PUSH_CONSTANT_ALLOC_*.
Instead we can set the offset to zero if the stage size is zero.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
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parent
ef06ddb08a
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72efb68d48
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@ -202,10 +202,11 @@ emit_urb_setup(struct anv_pipeline *pipeline)
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unsigned push_start = 0;
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for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_FRAGMENT; i++) {
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unsigned push_size = pipeline->urb.push_size[i];
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS),
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._3DCommandSubOpcode = 18 + i,
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.ConstantBufferOffset = push_start,
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.ConstantBufferSize = pipeline->urb.push_size[i]);
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.ConstantBufferOffset = (push_size > 0) ? push_start : 0,
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.ConstantBufferSize = push_size);
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push_start += pipeline->urb.push_size[i];
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}
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