softpipe: rename sp_state_fs.c -> sp_state_shader.c
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@ -23,8 +23,8 @@ C_SOURCES = \
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sp_state_blend.c \
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sp_state_clip.c \
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sp_state_derived.c \
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sp_state_fs.c \
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sp_state_sampler.c \
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sp_state_shader.c \
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sp_state_so.c \
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sp_state_rasterizer.c \
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sp_state_surface.c \
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@ -24,9 +24,9 @@ softpipe = env.ConvenienceLibrary(
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'sp_state_blend.c',
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'sp_state_clip.c',
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'sp_state_derived.c',
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'sp_state_fs.c',
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'sp_state_rasterizer.c',
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'sp_state_sampler.c',
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'sp_state_shader.c',
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'sp_state_so.c',
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'sp_state_surface.c',
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'sp_state_vertex.c',
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