mesa: fix hole in vertex_array_object

this just removes 4 bytes from this object.

Acked-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2015-03-20 17:13:03 +10:00
parent 974e4783a5
commit 727eb4c4e7
1 changed files with 3 additions and 1 deletions

View File

@ -1605,9 +1605,11 @@ struct gl_vertex_array_object
{
/** Name of the VAO as received from glGenVertexArray. */
GLuint Name;
GLchar *Label; /**< GL_KHR_debug */
GLint RefCount;
GLchar *Label; /**< GL_KHR_debug */
mtx_t Mutex;
/**