i965: add ARB_texture_barrier support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
This commit is contained in:
Ilia Mirkin 2015-08-13 15:39:40 -04:00
parent 31a36ffbc8
commit 71e187430c
4 changed files with 12 additions and 1 deletions

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@ -195,7 +195,7 @@ GL 4.5, GLSL 4.50:
GL_ARB_direct_state_access DONE (all drivers)
GL_ARB_get_texture_sub_image DONE (all drivers)
GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi)
GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robust_buffer_access_behavior not started
GL_KHR_robustness 90% done (the ARB variant)

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@ -46,6 +46,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_blend_func_extended on freedreno (a3xx)</li>
<li>GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi</li>
<li>GL_ARB_texture_barrier / GL_NV_texture_barrier on i965</li>
<li>GL_ARB_texture_query_lod on softpipe</li>
<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li>
</ul>

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@ -248,6 +248,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.MESA_pack_invert = true;
ctx->Extensions.NV_conditional_render = true;
ctx->Extensions.NV_primitive_restart = true;
ctx->Extensions.NV_texture_barrier = true;
ctx->Extensions.NV_texture_env_combine4 = true;
ctx->Extensions.NV_texture_rectangle = true;
ctx->Extensions.TDFX_texture_compression_FXT1 = true;

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@ -357,6 +357,14 @@ intel_set_texture_storage_for_buffer_object(struct gl_context *ctx,
return true;
}
static void
intel_texture_barrier(struct gl_context *ctx)
{
struct brw_context *brw = brw_context(ctx);
brw_emit_mi_flush(brw);
}
void
intelInitTextureFuncs(struct dd_function_table *functions)
{
@ -372,4 +380,5 @@ intelInitTextureFuncs(struct dd_function_table *functions)
functions->TextureView = intel_texture_view;
functions->SetTextureStorageForBufferObject =
intel_set_texture_storage_for_buffer_object;
functions->TextureBarrier = intel_texture_barrier;
}