radeonsi: mark all bound shader buffer ranges as initialized

This should prevent cases when a buffer was incorrectly mapped without
synchronization just because this wasn't done.

Cc: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Marek Olšák 2017-03-06 01:47:52 +01:00
parent 686cd76a4c
commit 71a2e4e945
1 changed files with 3 additions and 0 deletions

View File

@ -1227,6 +1227,9 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |=
1u << si_shader_buffer_descriptors_idx(shader);
util_range_add(&buf->valid_buffer_range, sbuffer->buffer_offset,
sbuffer->buffer_offset + sbuffer->buffer_size);
}
}