zink: fix DrawParameters shader cap usage

this is for vertex shaders and covers more than just baseinstance

Fixes: dcb9e4ddb4 ("zink: emit cap early")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10788>
This commit is contained in:
Mike Blumenkrantz 2021-05-13 14:36:19 -04:00 committed by Marge Bot
parent 8e2ac24482
commit 719e4fb369
1 changed files with 6 additions and 1 deletions

View File

@ -3576,7 +3576,12 @@ nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info, bool spir
spirv_builder_emit_cap(&ctx.builder, SpvCapabilitySampleMaskPostDepthCoverage);
if (s->info.fs.uses_sample_shading)
spirv_builder_emit_cap(&ctx.builder, SpvCapabilitySampleRateShading);
if (BITSET_TEST(s->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID)) {
break;
case MESA_SHADER_VERTEX:
if (BITSET_TEST(s->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID) ||
BITSET_TEST(s->info.system_values_read, SYSTEM_VALUE_BASE_INSTANCE) ||
BITSET_TEST(s->info.system_values_read, SYSTEM_VALUE_BASE_VERTEX)) {
spirv_builder_emit_extension(&ctx.builder, "SPV_KHR_shader_draw_parameters");
spirv_builder_emit_cap(&ctx.builder, SpvCapabilityDrawParameters);
}