panfrost: Rework fixed-function blending

The fixed-function blend logic uses the following equation: A + B x C.
A, B and C are configurable and can be complemented with negation (for
A and B) or inversion (for C) modifiers. Let's rework the blending
code to take that into account.

Note that we need to update the checksum of a few traces because the
equations we use have changed, leading to small deviations on the
final images. Indeed, there are several valid options for a given GL
blend equation, but the operand selection probably has an impact on the
rounding, leading to those mismatch.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6980>
This commit is contained in:
Boris Brezillon 2020-09-16 10:26:06 +02:00
parent f2044044e6
commit 713419eef0
10 changed files with 256 additions and 302 deletions

View File

@ -45,9 +45,9 @@ traces:
- path: gputest/triangle.trace
expectations:
- device: gl-panfrost-t860
checksum: 6def0c34ade7d4ec930b45d0eef6e46a
checksum: 75c5a2e261d576d115a659f6cd52a90d
- device: gl-panfrost-t760
checksum: 6def0c34ade7d4ec930b45d0eef6e46a
checksum: 75c5a2e261d576d115a659f6cd52a90d
- path: humus/Portals.trace
expectations:
- device: gl-panfrost-t860
@ -190,11 +190,11 @@ traces:
- path: gputest/pixmark-julia-fp32.trace
expectations:
- device: gl-panfrost-t860
checksum: 03c268b0afaf341b4d8226cc6892273a
checksum: d85b6967b7c768f28395c5c5dfbcfe3e
- path: gputest/plot3d.trace
expectations:
- device: gl-panfrost-t860
checksum: 522afab0fd4bbabbc2f78735646069d8
checksum: 991efbfd046f70e1fd965d3983bb2965
- path: humus/AmbientAperture.trace
expectations:
- device: gl-panfrost-t860

View File

@ -68,7 +68,7 @@ struct panfrost_blend_shader_final {
};
struct panfrost_blend_equation_final {
struct mali_blend_equation_packed equation;
struct MALI_BLEND_EQUATION equation;
float constant;
};
@ -77,7 +77,7 @@ struct panfrost_blend_rt {
* fixed-function configuration for this blend state */
bool has_fixed_function;
struct mali_blend_equation_packed equation;
struct MALI_BLEND_EQUATION equation;
/* Mask of blend color components read */
unsigned constant_mask;

View File

@ -129,8 +129,17 @@ panfrost_create_blend_state(struct pipe_context *pipe,
&rt->equation,
&rt->constant_mask);
if (rt->has_fixed_function)
rt->opaque = (rt->equation.opaque[0] == 0xf0122122);
if (rt->has_fixed_function) {
rt->opaque = pipe.rgb_src_factor == PIPE_BLENDFACTOR_ONE &&
pipe.rgb_dst_factor == PIPE_BLENDFACTOR_ZERO &&
(pipe.rgb_func == PIPE_BLEND_ADD ||
pipe.rgb_func == PIPE_BLEND_SUBTRACT) &&
pipe.alpha_src_factor == PIPE_BLENDFACTOR_ONE &&
pipe.alpha_dst_factor == PIPE_BLENDFACTOR_ZERO &&
(pipe.alpha_func == PIPE_BLEND_ADD ||
pipe.alpha_func == PIPE_BLEND_SUBTRACT) &&
pipe.colormask == 0xf;
}
rt->load_dest = util_blend_uses_dest(pipe)
|| pipe.colormask != 0xF;

View File

@ -28,76 +28,7 @@
#include "gallium/auxiliary/util/u_blend.h"
#include "util/format/u_format.h"
/*
* Implements fixed-function blending on Midgard.
*
* Midgard splits blending into a fixed-function fast path and a programmable
* slow path. The fixed function blending architecture is based on "dominant"
* blend factors. Blending is encoded separately (but identically) between RGB
* and alpha functions.
*
* Essentially, for a given blending operation, there is a single dominant
* factor. The following dominant factors are possible:
*
* - zero
* - source color
* - destination color
* - source alpha
* - destination alpha
* - constant float
*
* Further, a dominant factor's arithmetic compliment could be used. For
* instance, to encode GL_ONE_MINUS_SOURCE_ALPHA, the dominant factor would be
* MALI_DOMINANT_SRC_ALPHA with the complement_dominant bit set.
*
* A single constant float can be passed to the fixed-function hardware,
* allowing CONSTANT_ALPHA support. Further, if all components of the constant
* glBlendColor are identical, CONSTANT_COLOR can be implemented with the
* constant float mode. If the components differ, programmable blending is
* required.
*
* The nondominant factor can be either:
*
* - the same as the dominant factor (MALI_BLEND_NON_MIRROR)
* - zero (MALI_BLEND_NON_ZERO)
*
* Exactly one of the blend operation's source or destination can be used as
* the dominant factor; this is selected by the
* MALI_BLEND_DOM_SOURCE/DESTINATION flag.
*
* By default, all blending follows the standard OpenGL addition equation:
*
* out = source_value * source_factor + destination_value * destination_factor
*
* By setting the negate_source or negate_dest bits, other blend functions can
* be created. For instance, for SUBTRACT mode, set the "negate destination"
* flag, and similarly for REVERSE_SUBTRACT with "negate source".
*
* Finally, there is a "clip modifier" controlling the final blending
* behaviour, allowing for the following modes:
*
* - normal
* - force source factor to one (MALI_BLEND_MODE_SOURCE_ONE)
* - force destination factor to one (MALI_BLEND_MODE_DEST_ONE)
*
* The clipping flags can be used to encode blend modes where the nondominant
* factor is ONE.
*
* As an example putting it all together, to encode the following blend state:
*
* glBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
* glBlendFunc(GL_ONE_MINUS_SRC_ALPHA, GL_ONE);
*
* We need the following configuration:
*
* - negate source (for REVERSE_SUBTRACT)
* - dominant factor "source alpha"
* - complement dominant
* - source dominant
* - force destination to ONE
*
* The following routines implement this fixed function blending encoding
*/
/* Implements fixed-function blending on Midgard. */
/* Not all formats can be blended by fixed-function hardware */
@ -161,54 +92,6 @@ uncomplement_factor(int factor)
return (complement == -1) ? factor : complement;
}
/* Attempt to find the dominant factor given a particular factor, complementing
* as necessary */
static bool
panfrost_make_dominant_factor(unsigned src_factor, enum mali_dominant_factor *factor)
{
switch (src_factor) {
case PIPE_BLENDFACTOR_SRC_COLOR:
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
*factor = MALI_DOMINANT_SRC_COLOR;
break;
case PIPE_BLENDFACTOR_SRC_ALPHA:
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
*factor = MALI_DOMINANT_SRC_ALPHA;
break;
case PIPE_BLENDFACTOR_DST_COLOR:
case PIPE_BLENDFACTOR_INV_DST_COLOR:
*factor = MALI_DOMINANT_DST_COLOR;
break;
case PIPE_BLENDFACTOR_DST_ALPHA:
case PIPE_BLENDFACTOR_INV_DST_ALPHA:
*factor = MALI_DOMINANT_DST_ALPHA;
break;
case PIPE_BLENDFACTOR_ONE:
case PIPE_BLENDFACTOR_ZERO:
*factor = MALI_DOMINANT_ZERO;
break;
case PIPE_BLENDFACTOR_CONST_ALPHA:
case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
case PIPE_BLENDFACTOR_CONST_COLOR:
case PIPE_BLENDFACTOR_INV_CONST_COLOR:
*factor = MALI_DOMINANT_CONSTANT;
break;
default:
/* Fancy blend modes not supported */
return false;
}
return true;
}
/* Check if this is a special edge case blend factor, which may require the use
* of clip modifiers */
@ -218,98 +101,154 @@ is_edge_blendfactor(unsigned factor)
return factor == PIPE_BLENDFACTOR_ONE || factor == PIPE_BLENDFACTOR_ZERO;
}
/* Perform the actual fixed function encoding. Encode the function with negate
* bits. Check for various cases to work out the dominant/nondominant split and
* accompanying flags. */
static bool
factor_is_supported(unsigned factor)
{
return factor != PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
factor != PIPE_BLENDFACTOR_SRC1_COLOR &&
factor != PIPE_BLENDFACTOR_SRC1_ALPHA &&
factor != PIPE_BLENDFACTOR_INV_SRC1_COLOR &&
factor != PIPE_BLENDFACTOR_INV_SRC1_ALPHA;
}
static bool
panfrost_make_fixed_blend_part(unsigned func, unsigned src_factor, unsigned dst_factor, unsigned *out)
can_use_fixed_function_blend(unsigned blend_func,
unsigned src_factor,
unsigned dest_factor)
{
struct mali_blend_mode part = { 0 };
if (blend_func != PIPE_BLEND_ADD &&
blend_func != PIPE_BLEND_SUBTRACT &&
blend_func != PIPE_BLEND_REVERSE_SUBTRACT)
return false;
/* Make sure that the blend function is representible */
if (!factor_is_supported(src_factor) ||
!factor_is_supported(dest_factor))
return false;
switch (func) {
case PIPE_BLEND_ADD:
if (src_factor != dest_factor &&
src_factor != complement_factor(dest_factor) &&
complement_factor(src_factor) != dest_factor &&
!is_edge_blendfactor(src_factor) &&
!is_edge_blendfactor(dest_factor))
return false;
return true;
}
static void to_c_factor(unsigned factor, struct MALI_BLEND_FUNCTION *function)
{
if (complement_factor(factor) >= 0)
function->invert_c = true;
switch (uncomplement_factor(factor)) {
case PIPE_BLENDFACTOR_ONE:
case PIPE_BLENDFACTOR_ZERO:
function->invert_c = factor == PIPE_BLENDFACTOR_ONE;
function->c = MALI_BLEND_OPERAND_C_ZERO;
break;
/* TODO: Reenable subtraction modes when those fixed */
case PIPE_BLEND_SUBTRACT:
case PIPE_BLEND_REVERSE_SUBTRACT:
case PIPE_BLENDFACTOR_SRC_ALPHA:
function->c = MALI_BLEND_OPERAND_C_SRC_ALPHA;
break;
case PIPE_BLENDFACTOR_DST_ALPHA:
function->c = MALI_BLEND_OPERAND_C_DEST_ALPHA;
break;
case PIPE_BLENDFACTOR_SRC_COLOR:
function->c = MALI_BLEND_OPERAND_C_SRC;
break;
case PIPE_BLENDFACTOR_DST_COLOR:
function->c = MALI_BLEND_OPERAND_C_DEST;
break;
case PIPE_BLENDFACTOR_CONST_COLOR:
case PIPE_BLENDFACTOR_CONST_ALPHA:
function->c = MALI_BLEND_OPERAND_C_CONSTANT;
break;
default:
return false;
unreachable("Invalid blend factor");
}
part.clip_modifier = MALI_BLEND_MOD_NORMAL;
}
/* Decide which is dominant, source or destination. If one is an edge
* case, use the other as a factor. If they're the same, it doesn't
* matter; we just mirror. If they're different non-edge-cases, you
* need a blend shader (don't do that). */
static bool
to_panfrost_function(unsigned blend_func,
unsigned src_factor,
unsigned dest_factor,
struct MALI_BLEND_FUNCTION *function)
{
if (!can_use_fixed_function_blend(blend_func, src_factor, dest_factor))
return false;
if (is_edge_blendfactor(dst_factor)) {
part.dominant = MALI_BLEND_DOM_SOURCE;
part.nondominant_mode = MALI_BLEND_NON_ZERO;
if (src_factor == PIPE_BLENDFACTOR_ZERO) {
function->a = MALI_BLEND_OPERAND_A_ZERO;
function->b = MALI_BLEND_OPERAND_B_DEST;
if (blend_func == PIPE_BLEND_SUBTRACT)
function->negate_b = true;
to_c_factor(dest_factor, function);
} else if (src_factor == PIPE_BLENDFACTOR_ONE) {
function->a = MALI_BLEND_OPERAND_A_SRC;
function->b = MALI_BLEND_OPERAND_B_DEST;
if (blend_func == PIPE_BLEND_SUBTRACT)
function->negate_b = true;
else if (blend_func == PIPE_BLEND_REVERSE_SUBTRACT)
function->negate_a = true;
to_c_factor(dest_factor, function);
} else if (dest_factor == PIPE_BLENDFACTOR_ZERO) {
function->a = MALI_BLEND_OPERAND_A_ZERO;
function->b = MALI_BLEND_OPERAND_B_SRC;
if (blend_func == PIPE_BLEND_REVERSE_SUBTRACT)
function->negate_b = true;
to_c_factor(src_factor, function);
} else if (dest_factor == PIPE_BLENDFACTOR_ONE) {
function->a = MALI_BLEND_OPERAND_A_DEST;
function->b = MALI_BLEND_OPERAND_B_SRC;
if (blend_func == PIPE_BLEND_SUBTRACT)
function->negate_a = true;
else if (blend_func == PIPE_BLEND_REVERSE_SUBTRACT)
function->negate_b = true;
to_c_factor(src_factor, function);
} else if (src_factor == dest_factor) {
function->a = MALI_BLEND_OPERAND_A_ZERO;
to_c_factor(src_factor, function);
if (dst_factor == PIPE_BLENDFACTOR_ONE)
part.clip_modifier = MALI_BLEND_MOD_DEST_ONE;
} else if (is_edge_blendfactor(src_factor)) {
part.dominant = MALI_BLEND_DOM_DESTINATION;
part.nondominant_mode = MALI_BLEND_NON_ZERO;
if (src_factor == PIPE_BLENDFACTOR_ONE)
part.clip_modifier = MALI_BLEND_MOD_SOURCE_ONE;
} else if (src_factor == dst_factor) {
/* XXX: Why? */
part.dominant = func == PIPE_BLEND_ADD ?
MALI_BLEND_DOM_DESTINATION : MALI_BLEND_DOM_SOURCE;
part.nondominant_mode = MALI_BLEND_NON_MIRROR;
} else if (src_factor == complement_factor(dst_factor)) {
/* TODO: How does this work exactly? */
part.dominant = MALI_BLEND_DOM_SOURCE;
part.nondominant_mode = MALI_BLEND_NON_MIRROR;
part.clip_modifier = MALI_BLEND_MOD_DEST_ONE;
/* The complement is handled by the clip modifier, don't set a
* complement flag */
dst_factor = src_factor;
} else if (dst_factor == complement_factor(src_factor)) {
part.dominant = MALI_BLEND_DOM_SOURCE;
part.nondominant_mode = MALI_BLEND_NON_MIRROR;
part.clip_modifier = MALI_BLEND_MOD_SOURCE_ONE;
src_factor = dst_factor;
switch (blend_func) {
case PIPE_BLEND_ADD:
function->b = MALI_BLEND_OPERAND_B_SRC_PLUS_DEST;
break;
case PIPE_BLEND_REVERSE_SUBTRACT:
function->negate_b = true;
/* fall-through */
case PIPE_BLEND_SUBTRACT:
function->b = MALI_BLEND_OPERAND_B_SRC_MINUS_DEST;
break;
default:
unreachable("Invalid blend function");
}
} else {
return false;
assert(src_factor == complement_factor(dest_factor) ||
complement_factor(src_factor) == dest_factor);
function->a = MALI_BLEND_OPERAND_A_DEST;
to_c_factor(src_factor, function);
switch (blend_func) {
case PIPE_BLEND_ADD:
function->b = MALI_BLEND_OPERAND_B_SRC_MINUS_DEST;
break;
case PIPE_BLEND_REVERSE_SUBTRACT:
function->b = MALI_BLEND_OPERAND_B_SRC_PLUS_DEST;
function->negate_b = true;
break;
case PIPE_BLEND_SUBTRACT:
function->b = MALI_BLEND_OPERAND_B_SRC_PLUS_DEST;
function->negate_a = true;
break;
}
}
unsigned in_dominant_factor =
part.dominant == MALI_BLEND_DOM_SOURCE ? src_factor : dst_factor;
if (part.clip_modifier == MALI_BLEND_MOD_NORMAL && in_dominant_factor == PIPE_BLENDFACTOR_ONE) {
part.clip_modifier = part.dominant == MALI_BLEND_DOM_SOURCE ? MALI_BLEND_MOD_SOURCE_ONE : MALI_BLEND_MOD_DEST_ONE;
in_dominant_factor = PIPE_BLENDFACTOR_ZERO;
}
enum mali_dominant_factor dominant_factor;
if (!panfrost_make_dominant_factor(in_dominant_factor, &dominant_factor))
return false;
part.dominant_factor = dominant_factor;
part.complement_dominant = util_blend_factor_is_inverted(in_dominant_factor);
/* It's not clear what this does, but fixes some ADD blending tests.
* More research is needed XXX */
if ((part.clip_modifier == MALI_BLEND_MOD_SOURCE_ONE) && (part.dominant == MALI_BLEND_DOM_SOURCE))
part.negate_dest = true;
/* Write out mode */
memcpy(out, &part, sizeof(part));
return true;
}
@ -340,19 +279,20 @@ panfrost_constant_mask(unsigned *factors, unsigned num_factors)
*/
bool
panfrost_make_fixed_blend_mode(
struct pipe_rt_blend_state blend,
struct mali_blend_equation_packed *out,
unsigned *constant_mask)
panfrost_make_fixed_blend_mode(const struct pipe_rt_blend_state blend,
struct MALI_BLEND_EQUATION *equation,
unsigned *constant_mask)
{
/* If no blending is enabled, default back on `replace` mode */
if (!blend.blend_enable) {
pan_pack(out, BLEND_EQUATION, cfg) {
cfg.color_mask = blend.colormask;
cfg.rgb_mode = cfg.alpha_mode = 0x122;
}
equation->color_mask = blend.colormask;
equation->rgb.a = MALI_BLEND_OPERAND_A_SRC;
equation->rgb.b = MALI_BLEND_OPERAND_B_SRC;
equation->rgb.c = MALI_BLEND_OPERAND_C_ZERO;
equation->alpha.a = MALI_BLEND_OPERAND_A_SRC;
equation->alpha.b = MALI_BLEND_OPERAND_B_SRC;
equation->alpha.c = MALI_BLEND_OPERAND_C_ZERO;
return true;
}
@ -368,25 +308,16 @@ panfrost_make_fixed_blend_mode(
*constant_mask = panfrost_constant_mask(factors, ARRAY_SIZE(factors));
/* Try to compile the actual fixed-function blend */
unsigned rgb_mode = 0;
unsigned alpha_mode = 0;
if (!panfrost_make_fixed_blend_part(
blend.rgb_func, blend.rgb_src_factor, blend.rgb_dst_factor,
&rgb_mode))
if (!to_panfrost_function(blend.rgb_func, blend.rgb_src_factor,
blend.rgb_dst_factor,
&equation->rgb))
return false;
if (!panfrost_make_fixed_blend_part(
blend.alpha_func, blend.alpha_src_factor, blend.alpha_dst_factor,
&alpha_mode))
if (!to_panfrost_function(blend.alpha_func, blend.alpha_src_factor,
blend.alpha_dst_factor,
&equation->alpha))
return false;
pan_pack(out, BLEND_EQUATION, cfg) {
cfg.color_mask = blend.colormask;
cfg.rgb_mode = rgb_mode;
cfg.alpha_mode = alpha_mode;
}
equation->color_mask = blend.colormask;
return true;
}

View File

@ -28,14 +28,14 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include <midgard_pack.h>
#include "pan_blend.h"
struct panfrost_blend_state;
bool
panfrost_make_fixed_blend_mode(
const struct pipe_rt_blend_state blend,
struct mali_blend_equation_packed *out,
unsigned *constant_mask);
panfrost_make_fixed_blend_mode(const struct pipe_rt_blend_state blend,
struct MALI_BLEND_EQUATION *equation,
unsigned *constant_mask);
bool
panfrost_can_fixed_blend(enum pipe_format format);

View File

@ -307,8 +307,12 @@ panfrost_emit_bifrost_blend(struct panfrost_batch *batch,
enum pipe_format format = batch->key.cbufs[i]->format;
const struct util_format_description *format_desc;
format_desc = util_format_description(format);
struct mali_blend_equation_packed peq;
brts[i].equation = blend[i].equation.equation;
pan_pack(&peq, BLEND_EQUATION, cfg) {
cfg = blend[i].equation.equation;
}
brts[i].equation = peq;
/* TODO: this is a bit more complicated */
brts[i].constant = blend[i].equation.constant;
@ -338,7 +342,13 @@ panfrost_emit_midgard_blend(struct panfrost_batch *batch,
if (rt_count == 0) {
/* Disable blending for depth-only */
pan_pack(rts, MIDGARD_BLEND, cfg) {
cfg.equation = 0xf0122122; /* Replace */
cfg.equation.color_mask = 0xf;
cfg.equation.rgb.a = MALI_BLEND_OPERAND_A_SRC;
cfg.equation.rgb.b = MALI_BLEND_OPERAND_B_SRC;
cfg.equation.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
cfg.equation.alpha.a = MALI_BLEND_OPERAND_A_SRC;
cfg.equation.alpha.b = MALI_BLEND_OPERAND_B_SRC;
cfg.equation.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
}
return;
}
@ -357,7 +367,7 @@ panfrost_emit_midgard_blend(struct panfrost_batch *batch,
if (blend[i].is_shader) {
cfg.shader = blend[i].shader.gpu | blend[i].shader.first_tag;
} else {
cfg.equation = blend[i].equation.equation.opaque[0];
cfg.equation = blend[i].equation.equation;
cfg.constant = blend[i].equation.constant;
}
}
@ -460,7 +470,7 @@ panfrost_prepare_midgard_fs_state(struct panfrost_context *ctx,
state->sfbd_blend_shader = blend[0].shader.gpu |
blend[0].shader.first_tag;
} else {
state->sfbd_blend_equation = blend[0].equation.equation.opaque[0];
state->sfbd_blend_equation = blend[0].equation.equation;
state->sfbd_blend_constant = blend[0].equation.constant;
}
} else {

View File

@ -38,51 +38,6 @@ typedef uint32_t u32;
typedef uint64_t u64;
typedef uint64_t mali_ptr;
enum mali_nondominant_mode {
MALI_BLEND_NON_MIRROR = 0,
MALI_BLEND_NON_ZERO = 1
};
enum mali_dominant_blend {
MALI_BLEND_DOM_SOURCE = 0,
MALI_BLEND_DOM_DESTINATION = 1
};
enum mali_dominant_factor {
MALI_DOMINANT_UNK0 = 0,
MALI_DOMINANT_ZERO = 1,
MALI_DOMINANT_SRC_COLOR = 2,
MALI_DOMINANT_DST_COLOR = 3,
MALI_DOMINANT_UNK4 = 4,
MALI_DOMINANT_SRC_ALPHA = 5,
MALI_DOMINANT_DST_ALPHA = 6,
MALI_DOMINANT_CONSTANT = 7,
};
enum mali_blend_modifier {
MALI_BLEND_MOD_UNK0 = 0,
MALI_BLEND_MOD_NORMAL = 1,
MALI_BLEND_MOD_SOURCE_ONE = 2,
MALI_BLEND_MOD_DEST_ONE = 3,
};
struct mali_blend_mode {
enum mali_blend_modifier clip_modifier : 2;
unsigned unused_0 : 1;
unsigned negate_source : 1;
enum mali_dominant_blend dominant : 1;
enum mali_nondominant_mode nondominant_mode : 1;
unsigned unused_1 : 1;
unsigned negate_dest : 1;
enum mali_dominant_factor dominant_factor : 3;
unsigned complement_dominant : 1;
} __attribute__((packed));
/* Compressed per-pixel formats. Each of these formats expands to one to four
* floating-point or integer numbers, as defined by the OpenGL specification.
* There are various places in OpenGL where the user can specify a compressed

View File

@ -1185,15 +1185,19 @@ pandecode_vertex_tiler_postfix_pre(
if (!is_bifrost) {
/* TODO: Blend shaders routing/disasm */
union midgard_blend blend;
pandecode_log("SFBD Blend:\n");
pandecode_indent++;
if (state.multisample_misc.sfbd_blend_shader) {
blend.shader = state.sfbd_blend_shader;
pandecode_shader_address("Shader", state.sfbd_blend_shader);
} else {
blend.equation.opaque[0] = state.sfbd_blend_equation;
blend.constant = state.sfbd_blend_constant;
DUMP_UNPACKED(BLEND_EQUATION, state.sfbd_blend_equation, "Equation:\n");
pandecode_prop("Constant = %f", state.sfbd_blend_constant);
}
mali_ptr shader = pandecode_midgard_blend(&blend, state.multisample_misc.sfbd_blend_shader);
if (shader & ~0xF)
pandecode_indent--;
pandecode_log("\n");
mali_ptr shader = state.sfbd_blend_shader & ~0xF;
if (state.multisample_misc.sfbd_blend_shader && shader)
pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
}
pandecode_indent--;

View File

@ -285,10 +285,43 @@
<field name="Divisor" size="32" start="3:0" type="uint"/>
</struct>
<enum name="Blend Operand A">
<value name="Zero" value="1"/>
<value name="Src" value="2"/>
<value name="Dest" value="3"/>
</enum>
<enum name="Blend Operand B">
<value name="Src Minus Dest" value="0"/>
<value name="Src Plus Dest" value="1"/>
<value name="Src" value="2"/>
<value name="Dest" value="3"/>
</enum>
<enum name="Blend Operand C">
<value name="Zero" value="1"/>
<value name="Src" value="2"/>
<value name="Dest" value="3"/>
<value name="Src x 2" value="4"/>
<value name="Src Alpha" value="5"/>
<value name="Dest Alpha" value="6"/>
<value name="Constant" value="7"/>
</enum>
<struct name="Blend Function" no-direct-packing="true">
<!-- Blend equation: A + (B * C) -->
<field name="A" size="2" start="0" type="Blend Operand A"/>
<field name="Negate A" size="1" start="3" type="bool"/>
<field name="B" size="2" start="4" type="Blend Operand B"/>
<field name="Negate B" size="1" start="7" type="bool"/>
<field name="C" size="3" start="8" type="Blend Operand C"/>
<field name="Invert C" size="1" start="11" type="bool"/>
</struct>
<struct name="Blend Equation" size="1">
<field name="RGB Mode" size="12" start="0" type="uint"/>
<field name="Alpha Mode" size="12" start="12" type="uint"/>
<field name="Color mask" size="4" start="28" type="uint" default="15"/>
<field name="RGB" size="12" start="0:0" type="Blend Function"/>
<field name="Alpha" size="12" start="0:12" type="Blend Function"/>
<field name="Color Mask" size="4" start="0:28" type="uint"/>
</struct>
<struct name="Blend Flags" size="1">
@ -301,7 +334,7 @@
<struct name="Midgard Blend" size="4">
<field name="Flags" size="32" start="0:0" type="Blend Flags"/>
<field name="Equation" size="32" start="2:0" type="uint"/> <!-- XXX -->
<field name="Equation" size="32" start="2:0" type="Blend Equation"/>
<field name="Constant" size="32" start="3:0" type="float"/>
<field name="Shader" size="64" start="2:0" type="address"/>
</struct>
@ -553,7 +586,7 @@
<field name="Preload" size="32" start="12:0" type="Preload"/>
<field name="Thread Balancing" size="16" start="13:0" type="uint"/>
<field name="SFBD Blend Shader" size="64" start="14:0" type="address"/>
<field name="SFBD Blend Equation" size="32" start="14:0" type="uint"/>
<field name="SFBD Blend Equation" size="32" start="14:0" type="Blend Equation"/>
<field name="SFBD Blend Constant" size="32" start="15:0" type="float"/>
</struct>

View File

@ -207,16 +207,6 @@ panfrost_load_midg(
cfg.format = (MALI_CHANNEL_R << 0) | (MALI_CHANNEL_G << 3) | (MALI_RGBA32F << 12);
}
struct mali_blend_equation_packed eq;
pan_pack(&eq, BLEND_EQUATION, cfg) {
cfg.rgb_mode = 0x122;
cfg.alpha_mode = 0x122;
if (loc < FRAG_RESULT_DATA0)
cfg.color_mask = 0x0;
}
/* Determine the sampler type needed. Stencil is always sampled as
* UINT. Pure (U)INT is always (U)INT. Everything else is FLOAT. */
@ -271,7 +261,15 @@ panfrost_load_midg(
if (cfg.multisample_misc.sfbd_blend_shader) {
cfg.sfbd_blend_shader = blend_shader;
} else {
cfg.sfbd_blend_equation = eq.opaque[0];
cfg.sfbd_blend_equation.rgb.a = MALI_BLEND_OPERAND_A_SRC;
cfg.sfbd_blend_equation.rgb.b = MALI_BLEND_OPERAND_B_SRC;
cfg.sfbd_blend_equation.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
cfg.sfbd_blend_equation.alpha.a = MALI_BLEND_OPERAND_A_SRC;
cfg.sfbd_blend_equation.alpha.b = MALI_BLEND_OPERAND_B_SRC;
cfg.sfbd_blend_equation.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
if (loc >= FRAG_RESULT_DATA0)
cfg.sfbd_blend_equation.color_mask = 0xf;
cfg.sfbd_blend_constant = 0;
}
} else if (!(pool->dev->quirks & IS_BIFROST)) {
@ -313,6 +311,20 @@ panfrost_load_midg(
void *dest = shader_meta_t.cpu + MALI_RENDERER_STATE_LENGTH + sizeof(struct midgard_blend_rt) * i;
if (loc == (FRAG_RESULT_DATA0 + i)) {
struct mali_blend_equation_packed eq;
pan_pack(&eq, BLEND_EQUATION, cfg) {
cfg.rgb.a = MALI_BLEND_OPERAND_A_SRC;
cfg.rgb.b = MALI_BLEND_OPERAND_B_SRC;
cfg.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
cfg.alpha.a = MALI_BLEND_OPERAND_A_SRC;
cfg.alpha.b = MALI_BLEND_OPERAND_B_SRC;
cfg.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
if (loc >= FRAG_RESULT_DATA0)
cfg.color_mask = 0xf;
}
union midgard_blend replace = {
.equation = eq
};