rework to correctly respect _ac_import_range()
This commit is contained in:
parent
6e9f8b7cdb
commit
71270195d5
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@ -1,4 +1,4 @@
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/* $Id: ac_context.c,v 1.1 2000/12/26 15:14:04 keithw Exp $ */
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/* $Id: ac_context.c,v 1.2 2001/02/04 00:47:28 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -188,30 +188,30 @@ static void _ac_elts_init( GLcontext *ctx )
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ac->elt_size = size;
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}
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static void _ac_current_init( GLcontext *ctx )
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static void _ac_raw_init( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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GLuint i;
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ac->Current.Color = &ac->Fallback.Color;
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ac->Current.EdgeFlag = &ac->Fallback.EdgeFlag;
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ac->Current.FogCoord = &ac->Fallback.FogCoord;
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ac->Current.Index = &ac->Fallback.Index;
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ac->Current.Normal = &ac->Fallback.Normal;
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ac->Current.SecondaryColor = &ac->Fallback.SecondaryColor;
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ac->Current.Vertex = &ctx->Array.Vertex;
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ac->Raw.Color = ac->Fallback.Color;
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ac->Raw.EdgeFlag = ac->Fallback.EdgeFlag;
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ac->Raw.FogCoord = ac->Fallback.FogCoord;
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ac->Raw.Index = ac->Fallback.Index;
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ac->Raw.Normal = ac->Fallback.Normal;
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ac->Raw.SecondaryColor = ac->Fallback.SecondaryColor;
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ac->Raw.Vertex = ctx->Array.Vertex;
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ac->Writeable.Color = GL_FALSE;
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ac->Writeable.EdgeFlag = GL_FALSE;
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ac->Writeable.FogCoord = GL_FALSE;
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ac->Writeable.Index = GL_FALSE;
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ac->Writeable.Normal = GL_FALSE;
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ac->Writeable.SecondaryColor = GL_FALSE;
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ac->Writeable.Vertex = GL_FALSE;
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ac->IsCached.Color = GL_FALSE;
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ac->IsCached.EdgeFlag = GL_FALSE;
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ac->IsCached.FogCoord = GL_FALSE;
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ac->IsCached.Index = GL_FALSE;
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ac->IsCached.Normal = GL_FALSE;
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ac->IsCached.SecondaryColor = GL_FALSE;
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ac->IsCached.Vertex = GL_FALSE;
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for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) {
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ac->Current.TexCoord[i] = &ac->Fallback.TexCoord[i];
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ac->Writeable.TexCoord[i] = GL_FALSE;
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ac->Raw.TexCoord[i] = ac->Fallback.TexCoord[i];
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ac->IsCached.TexCoord[i] = GL_FALSE;
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}
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}
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@ -222,7 +222,7 @@ GLboolean _ac_CreateContext( GLcontext *ctx )
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if (ctx->acache_context) {
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_ac_cache_init( ctx );
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_ac_fallbacks_init( ctx );
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_ac_current_init( ctx );
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_ac_raw_init( ctx );
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_ac_elts_init( ctx );
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return GL_TRUE;
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}
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@ -1,5 +1,5 @@
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/* $Id: ac_context.h,v 1.1 2000/12/26 15:14:04 keithw Exp $ */
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/* $Id: ac_context.h,v 1.2 2001/02/04 00:47:28 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -81,8 +81,8 @@ typedef struct {
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*/
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struct ac_arrays Fallback;
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struct ac_arrays Cache;
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struct ac_array_pointers Current;
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struct ac_array_flags Writeable;
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struct ac_arrays Raw;
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struct ac_array_flags IsCached;
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GLuint start;
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GLuint count;
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@ -1,4 +1,4 @@
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/* $Id: ac_import.c,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
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/* $Id: ac_import.c,v 1.5 2001/02/04 00:47:28 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -37,7 +37,12 @@
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#include "array_cache/ac_context.h"
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#include "math/m_translate.h"
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#define STRIDE_ARRAY( array, offset ) \
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do { \
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char *tmp = (array).Ptr; \
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tmp += (offset) * (array).StrideB; \
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(array).Ptr = tmp; \
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} while (0)
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/* Set the array pointer back to its source when the cached data is
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* invalidated:
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@ -47,22 +52,22 @@ static void reset_texcoord( GLcontext *ctx, GLuint unit )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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/* fprintf(stderr, "%s %d\n", __FUNCTION__, unit); */
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if (ctx->Array._Enabled & _NEW_ARRAY_TEXCOORD(unit))
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ac->Current.TexCoord[unit] = &ctx->Array.TexCoord[unit];
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if (ctx->Array._Enabled & _NEW_ARRAY_TEXCOORD(unit)) {
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ac->Raw.TexCoord[unit] = ctx->Array.TexCoord[unit];
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STRIDE_ARRAY(ac->Raw.TexCoord[unit], ac->start);
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}
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else {
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ac->Current.TexCoord[unit] = &ac->Fallback.TexCoord[unit];
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ac->Raw.TexCoord[unit] = ac->Fallback.TexCoord[unit];
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if (ctx->Current.Texcoord[unit][4] != 1.0)
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ac->Current.TexCoord[unit]->Size = 4;
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ac->Raw.TexCoord[unit].Size = 4;
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else if (ctx->Current.Texcoord[unit][3] != 0.0)
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ac->Current.TexCoord[unit]->Size = 3;
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ac->Raw.TexCoord[unit].Size = 3;
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else
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ac->Current.TexCoord[unit]->Size = 2;
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ac->Raw.TexCoord[unit].Size = 2;
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}
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ac->Writeable.TexCoord[unit] = GL_FALSE;
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ac->IsCached.TexCoord[unit] = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_TEXCOORD(unit);
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}
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@ -70,11 +75,10 @@ static void reset_vertex( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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ASSERT(ctx->Array.Vertex.Enabled);
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ac->Current.Vertex = &ctx->Array.Vertex;
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ac->Writeable.Vertex = GL_FALSE;
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ac->Raw.Vertex = ctx->Array.Vertex;
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STRIDE_ARRAY(ac->Raw.Vertex, ac->start);
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ac->IsCached.Vertex = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_VERTEX;
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/* fprintf(stderr, "%s\n", __FUNCTION__); */
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}
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@ -83,17 +87,14 @@ static void reset_normal( GLcontext *ctx )
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ACcontext *ac = AC_CONTEXT(ctx);
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if (ctx->Array._Enabled & _NEW_ARRAY_NORMAL) {
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/* fprintf(stderr, "reset normal: using client array enab %d\n", */
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/* ctx->Array.Normal.Enabled); */
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ac->Current.Normal = &ctx->Array.Normal;
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ac->Raw.Normal = ctx->Array.Normal;
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STRIDE_ARRAY(ac->Raw.Normal, ac->start);
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}
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else {
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/* fprintf(stderr, "reset normal: using fallback enab %d\n", */
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/* ctx->Array.Normal.Enabled); */
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ac->Current.Normal = &ac->Fallback.Normal;
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ac->Raw.Normal = ac->Fallback.Normal;
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}
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ac->Writeable.Normal = GL_FALSE;
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ac->IsCached.Normal = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_NORMAL;
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}
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@ -103,14 +104,14 @@ static void reset_color( GLcontext *ctx )
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ACcontext *ac = AC_CONTEXT(ctx);
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if (ctx->Array._Enabled & _NEW_ARRAY_COLOR)
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ac->Current.Color = &ctx->Array.Color;
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if (ctx->Array._Enabled & _NEW_ARRAY_COLOR) {
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ac->Raw.Color = ctx->Array.Color;
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STRIDE_ARRAY(ac->Raw.Color, ac->start);
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}
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else
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ac->Current.Color = &ac->Fallback.Color;
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ac->Raw.Color = ac->Fallback.Color;
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/* fprintf(stderr, "reset_color, stride now %d\n", ac->Current.Color->StrideB); */
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ac->Writeable.Color = GL_FALSE;
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ac->IsCached.Color = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_COLOR;
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}
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@ -119,12 +120,14 @@ static void reset_secondarycolor( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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if (ctx->Array._Enabled & _NEW_ARRAY_SECONDARYCOLOR)
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ac->Current.SecondaryColor = &ctx->Array.SecondaryColor;
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if (ctx->Array._Enabled & _NEW_ARRAY_SECONDARYCOLOR) {
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ac->Raw.SecondaryColor = ctx->Array.SecondaryColor;
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STRIDE_ARRAY(ac->Raw.SecondaryColor, ac->start);
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}
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else
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ac->Current.SecondaryColor = &ac->Fallback.SecondaryColor;
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ac->Raw.SecondaryColor = ac->Fallback.SecondaryColor;
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ac->Writeable.SecondaryColor = GL_FALSE;
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ac->IsCached.SecondaryColor = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_SECONDARYCOLOR;
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}
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@ -133,12 +136,14 @@ static void reset_index( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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if (ctx->Array._Enabled & _NEW_ARRAY_INDEX)
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ac->Current.Index = &ctx->Array.Index;
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if (ctx->Array._Enabled & _NEW_ARRAY_INDEX) {
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ac->Raw.Index = ctx->Array.Index;
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STRIDE_ARRAY(ac->Raw.Index, ac->start);
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}
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else
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ac->Current.Index = &ac->Fallback.Index;
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ac->Raw.Index = ac->Fallback.Index;
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ac->Writeable.Index = GL_FALSE;
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ac->IsCached.Index = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_INDEX;
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}
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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if (ctx->Array._Enabled & _NEW_ARRAY_FOGCOORD)
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ac->Current.FogCoord = &ctx->Array.FogCoord;
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if (ctx->Array._Enabled & _NEW_ARRAY_FOGCOORD) {
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ac->Raw.FogCoord = ctx->Array.FogCoord;
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STRIDE_ARRAY(ac->Raw.FogCoord, ac->start);
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}
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else
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ac->Current.FogCoord = &ac->Fallback.FogCoord;
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ac->Raw.FogCoord = ac->Fallback.FogCoord;
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ac->Writeable.FogCoord = GL_FALSE;
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ac->IsCached.FogCoord = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_FOGCOORD;
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}
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@ -159,12 +166,14 @@ static void reset_edgeflag( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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if (ctx->Array._Enabled & _NEW_ARRAY_EDGEFLAG)
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ac->Current.EdgeFlag = &ctx->Array.EdgeFlag;
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if (ctx->Array._Enabled & _NEW_ARRAY_EDGEFLAG) {
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ac->Raw.EdgeFlag = ctx->Array.EdgeFlag;
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STRIDE_ARRAY(ac->Raw.EdgeFlag, ac->start);
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}
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else
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ac->Current.EdgeFlag = &ac->Fallback.EdgeFlag;
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ac->Raw.EdgeFlag = ac->Fallback.EdgeFlag;
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ac->Writeable.EdgeFlag = GL_FALSE;
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ac->IsCached.EdgeFlag = GL_FALSE;
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ac->NewArrayState &= ~_NEW_ARRAY_EDGEFLAG;
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}
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@ -175,7 +184,7 @@ static void import_texcoord( GLcontext *ctx, GLuint unit,
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GLenum type, GLuint stride )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *from = ac->Current.TexCoord[unit];
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struct gl_client_array *from = &ac->Raw.TexCoord[unit];
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struct gl_client_array *to = &ac->Cache.TexCoord[unit];
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/* Limited choices at this stage:
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@ -184,8 +193,6 @@ static void import_texcoord( GLcontext *ctx, GLuint unit,
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ASSERT(stride == 4*sizeof(GLfloat) || stride == 0);
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ASSERT(ac->count - ac->start < ctx->Const.MaxArrayLockSize);
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/* fprintf(stderr, "%s %d old ptr %p\n", __FUNCTION__, unit, from->Ptr); */
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_math_trans_4f( to->Ptr,
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from->Ptr,
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from->StrideB,
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@ -197,21 +204,16 @@ static void import_texcoord( GLcontext *ctx, GLuint unit,
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to->Size = from->Size;
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to->StrideB = 4 * sizeof(GLfloat);
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to->Type = GL_FLOAT;
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ac->Current.TexCoord[unit] = to;
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ac->Writeable.TexCoord[unit] = GL_TRUE;
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/* fprintf(stderr, "%s %d new ptr %p\n", __FUNCTION__, unit, to->Ptr); */
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ac->IsCached.TexCoord[unit] = GL_TRUE;
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}
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static void import_vertex( GLcontext *ctx,
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GLenum type, GLuint stride )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *from = ac->Current.Vertex;
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struct gl_client_array *from = &ac->Raw.Vertex;
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struct gl_client_array *to = &ac->Cache.Vertex;
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/* fprintf(stderr, "(ac) %s\n", __FUNCTION__); */
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/* Limited choices at this stage:
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*/
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ASSERT(type == GL_FLOAT);
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@ -222,26 +224,22 @@ static void import_vertex( GLcontext *ctx,
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from->StrideB,
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from->Type,
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from->Size,
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ac->start,
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ac->count);
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0,
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ac->count - ac->start);
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to->Size = from->Size;
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to->StrideB = 4 * sizeof(GLfloat);
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to->Type = GL_FLOAT;
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ac->Current.Vertex = to;
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ac->Writeable.Vertex = GL_TRUE;
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ac->IsCached.Vertex = GL_TRUE;
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}
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static void import_normal( GLcontext *ctx,
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GLenum type, GLuint stride )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *from = ac->Current.Normal;
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struct gl_client_array *from = &ac->Raw.Normal;
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struct gl_client_array *to = &ac->Cache.Normal;
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/* fprintf(stderr, "ac: import_normal\n"); */
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/* Limited choices at this stage:
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*/
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ASSERT(type == GL_FLOAT);
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@ -251,24 +249,21 @@ static void import_normal( GLcontext *ctx,
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from->Ptr,
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from->StrideB,
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from->Type,
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ac->start,
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ac->count);
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0,
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ac->count - ac->start);
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to->StrideB = 3 * sizeof(GLfloat);
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to->Type = GL_FLOAT;
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ac->Current.Normal = to;
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ac->Writeable.Normal = GL_TRUE;
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ac->IsCached.Normal = GL_TRUE;
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}
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static void import_color( GLcontext *ctx,
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GLenum type, GLuint stride )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *from = ac->Current.Color;
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struct gl_client_array *from = &ac->Raw.Color;
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struct gl_client_array *to = &ac->Cache.Color;
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/* fprintf(stderr, "(ac) %s\n", __FUNCTION__); */
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/* Limited choices at this stage:
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*/
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/* XXX GLchan: is this right for GLchan? */
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@ -277,42 +272,41 @@ static void import_color( GLcontext *ctx,
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#if CHAN_TYPE == GL_UNSIGNED_BYTE
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_math_trans_4ub( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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ac->start,
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ac->count);
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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0,
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ac->count - ac->start);
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#elif CHAN_TYPE == GL_UNSIGNED_SHORT
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_math_trans_4us( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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ac->start,
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ac->count);
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0,
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ac->count - ac->start);
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#elif CHAN_TYPE == GL_FLOAT
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_math_trans_4f( to->Ptr,
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from->Ptr,
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from->StrideB,
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from->Type,
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from->Size,
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ac->start,
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ac->count);
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0,
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ac->count - ac->start);
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#endif
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to->Size = from->Size;
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to->StrideB = 4 * sizeof(GLchan);
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to->Type = CHAN_TYPE;
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ac->Current.Color = to;
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ac->Writeable.Color = GL_TRUE;
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ac->IsCached.Color = GL_TRUE;
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}
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static void import_index( GLcontext *ctx,
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GLenum type, GLuint stride )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *from = ac->Current.Index;
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struct gl_client_array *from = &ac->Raw.Index;
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struct gl_client_array *to = &ac->Cache.Index;
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/* Limited choices at this stage:
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@ -324,20 +318,19 @@ static void import_index( GLcontext *ctx,
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from->Ptr,
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from->StrideB,
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from->Type,
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ac->start,
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ac->count);
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0,
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ac->count - ac->start);
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to->StrideB = sizeof(GLuint);
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to->Type = GL_UNSIGNED_INT;
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ac->Current.Index = to;
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ac->Writeable.Index = GL_TRUE;
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ac->IsCached.Index = GL_TRUE;
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}
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static void import_secondarycolor( GLcontext *ctx,
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GLenum type, GLuint stride )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *from = ac->Current.SecondaryColor;
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struct gl_client_array *from = &ac->Raw.SecondaryColor;
|
||||
struct gl_client_array *to = &ac->Cache.SecondaryColor;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
|
@ -351,37 +344,36 @@ static void import_secondarycolor( GLcontext *ctx,
|
|||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
ac->start,
|
||||
ac->count);
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
#elif CHAN_TYPE == GL_UNSIGNED_SHORT
|
||||
_math_trans_4us( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
ac->start,
|
||||
ac->count);
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
#elif CHAN_TYPE == GL_FLOAT
|
||||
_math_trans_4f( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
ac->start,
|
||||
ac->count);
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
#endif
|
||||
|
||||
to->StrideB = 4 * sizeof(GLchan);
|
||||
to->Type = CHAN_TYPE;
|
||||
ac->Current.SecondaryColor = to;
|
||||
ac->Writeable.SecondaryColor = GL_TRUE;
|
||||
ac->IsCached.SecondaryColor = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_fogcoord( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.FogCoord;
|
||||
struct gl_client_array *from = &ac->Raw.FogCoord;
|
||||
struct gl_client_array *to = &ac->Cache.FogCoord;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
|
@ -393,20 +385,19 @@ static void import_fogcoord( GLcontext *ctx,
|
|||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
ac->start,
|
||||
ac->count);
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.FogCoord = to;
|
||||
ac->Writeable.FogCoord = GL_TRUE;
|
||||
ac->IsCached.FogCoord = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_edgeflag( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.EdgeFlag;
|
||||
struct gl_client_array *from = &ac->Raw.EdgeFlag;
|
||||
struct gl_client_array *to = &ac->Cache.EdgeFlag;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
|
@ -418,13 +409,12 @@ static void import_edgeflag( GLcontext *ctx,
|
|||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
ac->start,
|
||||
ac->count);
|
||||
0,
|
||||
ac->count - ac->start);
|
||||
|
||||
to->StrideB = sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.EdgeFlag = to;
|
||||
ac->Writeable.EdgeFlag = GL_TRUE;
|
||||
ac->IsCached.EdgeFlag = GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
@ -448,18 +438,24 @@ struct gl_client_array *_ac_import_texcoord( GLcontext *ctx,
|
|||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.TexCoord[unit]->Size > reqsize)
|
||||
if (reqsize != 0 && ac->Raw.TexCoord[unit].Size > reqsize)
|
||||
return 0;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.TexCoord[unit]->Type != type ||
|
||||
(reqstride != 0 && ac->Current.TexCoord[unit]->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.TexCoord[unit]))
|
||||
import_texcoord(ctx, unit, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.TexCoord[unit];
|
||||
return ac->Current.TexCoord[unit];
|
||||
if (ac->Raw.TexCoord[unit].Type != type ||
|
||||
(reqstride != 0 && ac->Raw.TexCoord[unit].StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.TexCoord[unit])
|
||||
import_texcoord(ctx, unit, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.TexCoord[unit];
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.TexCoord[unit];
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_vertex( GLcontext *ctx,
|
||||
|
@ -478,18 +474,24 @@ struct gl_client_array *_ac_import_vertex( GLcontext *ctx,
|
|||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.Vertex->Size > reqsize)
|
||||
if (reqsize != 0 && ac->Raw.Vertex.Size > reqsize)
|
||||
return 0;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Vertex->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Vertex->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Vertex))
|
||||
import_vertex(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Vertex;
|
||||
return ac->Current.Vertex;
|
||||
if (ac->Raw.Vertex.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Vertex.StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Vertex)
|
||||
import_vertex(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Vertex;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Vertex;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_normal( GLcontext *ctx,
|
||||
|
@ -500,8 +502,6 @@ struct gl_client_array *_ac_import_normal( GLcontext *ctx,
|
|||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* fprintf(stderr, "%s %d\n", __FUNCTION__, ac->NewArrayState & _NEW_ARRAY_NORMAL); */
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_NORMAL)
|
||||
|
@ -509,13 +509,19 @@ struct gl_client_array *_ac_import_normal( GLcontext *ctx,
|
|||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Normal->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Normal->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Normal))
|
||||
import_normal(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Normal;
|
||||
return ac->Current.Normal;
|
||||
if (ac->Raw.Normal.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Normal.StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Normal)
|
||||
import_normal(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Normal;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Normal;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_color( GLcontext *ctx,
|
||||
|
@ -527,9 +533,6 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx,
|
|||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* fprintf(stderr, "%s stride %d sz %d wr %d\n", __FUNCTION__, */
|
||||
/* reqstride, reqsize, reqwriteable); */
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_COLOR)
|
||||
|
@ -537,20 +540,25 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx,
|
|||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.Color->Size > reqsize) {
|
||||
/* fprintf(stderr, "%s -- failed\n", __FUNCTION__); */
|
||||
if (reqsize != 0 && ac->Raw.Color.Size > reqsize) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Color->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Color->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Color))
|
||||
import_color(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Color;
|
||||
return ac->Current.Color;
|
||||
if (ac->Raw.Color.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Color.StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Color)
|
||||
import_color(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Color;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Color;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_index( GLcontext *ctx,
|
||||
|
@ -569,13 +577,19 @@ struct gl_client_array *_ac_import_index( GLcontext *ctx,
|
|||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Index->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Index->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Index))
|
||||
import_index(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Index;
|
||||
return ac->Current.Index;
|
||||
if (ac->Raw.Index.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.Index.StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.Index)
|
||||
import_index(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.Index;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.Index;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx,
|
||||
|
@ -594,18 +608,24 @@ struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx,
|
|||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.SecondaryColor->Size > reqsize)
|
||||
if (reqsize != 0 && ac->Raw.SecondaryColor.Size > reqsize)
|
||||
return 0;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.SecondaryColor->Type != type ||
|
||||
(reqstride != 0 && ac->Current.SecondaryColor->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.SecondaryColor))
|
||||
import_secondarycolor( ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.SecondaryColor;
|
||||
return ac->Current.SecondaryColor;
|
||||
if (ac->Raw.SecondaryColor.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.SecondaryColor.StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.SecondaryColor)
|
||||
import_secondarycolor(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.SecondaryColor;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.SecondaryColor;
|
||||
}
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx,
|
||||
|
@ -623,13 +643,19 @@ struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx,
|
|||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.FogCoord->Type != type ||
|
||||
(reqstride != 0 && ac->Current.FogCoord->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.FogCoord))
|
||||
import_fogcoord(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.FogCoord;
|
||||
return ac->Current.FogCoord;
|
||||
if (ac->Raw.FogCoord.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.FogCoord.StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.FogCoord)
|
||||
import_fogcoord(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.FogCoord;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.FogCoord;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -650,13 +676,19 @@ struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx,
|
|||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.EdgeFlag->Type != type ||
|
||||
(reqstride != 0 && ac->Current.EdgeFlag->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.EdgeFlag))
|
||||
import_edgeflag(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.EdgeFlag;
|
||||
return ac->Current.EdgeFlag;
|
||||
if (ac->Raw.EdgeFlag.Type != type ||
|
||||
(reqstride != 0 && ac->Raw.EdgeFlag.StrideB != reqstride) ||
|
||||
reqwriteable)
|
||||
{
|
||||
if (!ac->IsCached.EdgeFlag)
|
||||
import_edgeflag(ctx, type, reqstride );
|
||||
*writeable = GL_TRUE;
|
||||
return &ac->Cache.EdgeFlag;
|
||||
}
|
||||
else {
|
||||
*writeable = GL_FALSE;
|
||||
return &ac->Raw.EdgeFlag;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue