i965/tex_image: Flush certain subnormal ASTC channel values

When uploading a linear, void-extent, ASTC LDR block on Skylake, we are
required to flush to zero the UNORM16 channel values that would be
denormalized. This is specifically required for the values: 1, 2, and 3.

Fixes the 14 failing tests in:
   dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.*

v2: Split out flushing function (Kristian Høgsberg)
v3: Map with READ instead of INVALIDATE (Kenneth Graunke)

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Nanley Chery 2016-04-11 16:33:21 -07:00
parent e29b3bfd6e
commit 710b1d2e66
1 changed files with 87 additions and 0 deletions

View File

@ -5,6 +5,7 @@
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/formats.h"
#include "main/glformats.h"
#include "main/image.h"
#include "main/pbo.h"
#include "main/renderbuffer.h"
@ -510,10 +511,96 @@ intel_get_tex_sub_image(struct gl_context *ctx,
DBG("%s - DONE\n", __func__);
}
static void
flush_astc_denorms(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth)
{
struct compressed_pixelstore store;
_mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
width, height, depth,
&ctx->Unpack, &store);
for (int slice = 0; slice < store.CopySlices; slice++) {
/* Map dest texture buffer */
GLubyte *dstMap;
GLint dstRowStride;
ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
xoffset, yoffset, width, height,
GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
&dstMap, &dstRowStride);
if (!dstMap)
continue;
for (int i = 0; i < store.CopyRowsPerSlice; i++) {
/* An ASTC block is stored in little endian mode. The byte that
* contains bits 0..7 is stored at the lower address in memory.
*/
struct astc_void_extent {
uint16_t header : 12;
uint16_t dontcare[3];
uint16_t R;
uint16_t G;
uint16_t B;
uint16_t A;
} *blocks = (struct astc_void_extent*) dstMap;
/* Iterate over every copied block in the row */
for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
/* Check if the header matches that of an LDR void-extent block */
if (blocks[j].header == 0xDFC) {
/* Flush UNORM16 values that would be denormalized */
if (blocks[j].A < 4) blocks[j].A = 0;
if (blocks[j].B < 4) blocks[j].B = 0;
if (blocks[j].G < 4) blocks[j].G = 0;
if (blocks[j].R < 4) blocks[j].R = 0;
}
}
dstMap += dstRowStride;
}
ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
}
}
static void
intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format,
GLsizei imageSize, const GLvoid *data)
{
/* Upload the compressed data blocks */
_mesa_store_compressed_texsubimage(ctx, dims, texImage,
xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, data);
/* Fix up copied ASTC blocks if necessary */
GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
texImage->TexFormat);
bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
!_mesa_is_srgb_format(gl_format);
struct brw_context *brw = (struct brw_context*) ctx;
if (brw->gen == 9 && is_linear_astc)
flush_astc_denorms(ctx, dims, texImage,
xoffset, yoffset, zoffset,
width, height, depth);
}
void
intelInitTextureImageFuncs(struct dd_function_table *functions)
{
functions->TexImage = intelTexImage;
functions->CompressedTexSubImage = intelCompressedTexSubImage;
functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
functions->GetTexSubImage = intel_get_tex_sub_image;