radeonsi: add a HUD query showing the number of compiler invocations
Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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028528215a
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@ -689,6 +689,8 @@ static int r600_get_driver_query_info(struct pipe_screen *screen,
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{
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struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
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struct pipe_driver_query_info list[] = {
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{"num-compilations", R600_QUERY_NUM_COMPILATIONS, {0}, PIPE_DRIVER_QUERY_TYPE_UINT64,
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PIPE_DRIVER_QUERY_RESULT_TYPE_CUMULATIVE},
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{"draw-calls", R600_QUERY_DRAW_CALLS, {0}},
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{"requested-VRAM", R600_QUERY_REQUESTED_VRAM, {rscreen->info.vram_size}, PIPE_DRIVER_QUERY_TYPE_BYTES},
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{"requested-GTT", R600_QUERY_REQUESTED_GTT, {rscreen->info.gart_size}, PIPE_DRIVER_QUERY_TYPE_BYTES},
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@ -709,7 +711,7 @@ static int r600_get_driver_query_info(struct pipe_screen *screen,
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if (rscreen->info.drm_major == 2 && rscreen->info.drm_minor >= 42)
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num_queries = Elements(list);
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else
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num_queries = 8;
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num_queries = 9;
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if (!info)
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return num_queries;
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@ -59,6 +59,7 @@
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#define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
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#define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
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#define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
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#define R600_QUERY_NUM_COMPILATIONS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
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#define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
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#define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
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@ -288,6 +289,11 @@ struct r600_common_screen {
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uint32_t *trace_ptr;
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unsigned cs_count;
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/* This must be in the screen, because UE4 uses one context for
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* compilation and another one for rendering.
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*/
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unsigned num_compilations;
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/* GPU load thread. */
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pipe_mutex gpu_load_mutex;
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pipe_thread gpu_load_thread;
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@ -92,6 +92,7 @@ static struct r600_resource *r600_new_query_buffer(struct r600_common_context *c
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case R600_QUERY_CURRENT_GPU_SCLK:
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case R600_QUERY_CURRENT_GPU_MCLK:
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case R600_QUERY_GPU_LOAD:
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case R600_QUERY_NUM_COMPILATIONS:
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return NULL;
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}
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@ -408,6 +409,7 @@ static struct pipe_query *r600_create_query(struct pipe_context *ctx, unsigned q
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case R600_QUERY_CURRENT_GPU_SCLK:
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case R600_QUERY_CURRENT_GPU_MCLK:
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case R600_QUERY_GPU_LOAD:
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case R600_QUERY_NUM_COMPILATIONS:
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skip_allocation = true;
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break;
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default:
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@ -483,6 +485,9 @@ static boolean r600_begin_query(struct pipe_context *ctx,
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case R600_QUERY_GPU_LOAD:
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rquery->begin_result = r600_gpu_load_begin(rctx->screen);
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return true;
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case R600_QUERY_NUM_COMPILATIONS:
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rquery->begin_result = p_atomic_read(&rctx->screen->num_compilations);
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return true;
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}
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/* Discard the old query buffers. */
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@ -560,6 +565,9 @@ static void r600_end_query(struct pipe_context *ctx, struct pipe_query *query)
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case R600_QUERY_GPU_LOAD:
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rquery->end_result = r600_gpu_load_end(rctx->screen, rquery->begin_result);
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return;
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case R600_QUERY_NUM_COMPILATIONS:
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rquery->end_result = p_atomic_read(&rctx->screen->num_compilations);
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return;
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}
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r600_emit_query_end(rctx, rquery);
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@ -619,6 +627,7 @@ static boolean r600_get_query_buffer_result(struct r600_common_context *ctx,
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case R600_QUERY_GPU_TEMPERATURE:
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case R600_QUERY_CURRENT_GPU_SCLK:
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case R600_QUERY_CURRENT_GPU_MCLK:
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case R600_QUERY_NUM_COMPILATIONS:
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result->u64 = query->end_result - query->begin_result;
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return TRUE;
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case R600_QUERY_GPU_LOAD:
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@ -635,6 +635,7 @@ static int si_shader_select(struct pipe_context *ctx,
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}
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si_shader_init_pm4_state(shader);
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sel->num_shaders++;
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p_atomic_inc(&sctx->screen->b.num_compilations);
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}
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return 0;
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