i965: Re-emit depth/stencil/hiz on BRW_NEW_AUX_STATE
Certain things can change the aux usage or fast clear color of a depth surface and we want to re-emit if that happens. For instance, if you do a fast depth clear of an already clear depth surface, we will just set the clear color and not do anything else. In that case, we could fail to re-emit 3DSTATE_CLEAR_PARAMS and not get the new fast-clear color. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -195,7 +195,8 @@ const struct brw_tracked_state gen7_depthbuffer = {
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.mesa = _NEW_BUFFERS |
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_NEW_DEPTH |
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_NEW_STENCIL,
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.brw = BRW_NEW_BATCH |
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.brw = BRW_NEW_AUX_STATE |
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BRW_NEW_BATCH |
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BRW_NEW_BLORP,
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},
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.emit = brw_emit_depthbuffer,
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