i965: Re-emit depth/stencil/hiz on BRW_NEW_AUX_STATE

Certain things can change the aux usage or fast clear color of a depth
surface and we want to re-emit if that happens.  For instance, if you do
a fast depth clear of an already clear depth surface, we will just set
the clear color and not do anything else.  In that case, we could fail
to re-emit 3DSTATE_CLEAR_PARAMS and not get the new fast-clear color.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand 2018-05-05 12:48:54 -07:00
parent 3cdf1bf97d
commit 6fc3404911
1 changed files with 2 additions and 1 deletions

View File

@ -195,7 +195,8 @@ const struct brw_tracked_state gen7_depthbuffer = {
.mesa = _NEW_BUFFERS |
_NEW_DEPTH |
_NEW_STENCIL,
.brw = BRW_NEW_BATCH |
.brw = BRW_NEW_AUX_STATE |
BRW_NEW_BATCH |
BRW_NEW_BLORP,
},
.emit = brw_emit_depthbuffer,