mesa: Add a BUFFER_BITS mask for depth+stencil
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
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@ -189,6 +189,9 @@ typedef enum
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BUFFER_BIT_COLOR6 | \
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BUFFER_BIT_COLOR6 | \
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BUFFER_BIT_COLOR7)
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BUFFER_BIT_COLOR7)
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/* Mask of bits for depth+stencil buffers */
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#define BUFFER_BITS_DEPTH_STENCIL (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)
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/**
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/**
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* Framebuffer configuration (aka visual / pixelformat)
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* Framebuffer configuration (aka visual / pixelformat)
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* Note: some of these fields should be boolean, but it appears that
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* Note: some of these fields should be boolean, but it appears that
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