svga: add some const qualifiers

Trivial.
This commit is contained in:
Brian Paul 2017-07-13 22:18:04 -06:00
parent 589f546256
commit 6f4923bd38
1 changed files with 3 additions and 3 deletions

View File

@ -72,9 +72,9 @@ svga_get_extra_constants_common(struct svga_context *svga,
unsigned count = 0;
for (i = 0; i < variant->key.num_textures; i++) {
struct pipe_sampler_view *sv = svga->curr.sampler_views[shader][i];
const struct pipe_sampler_view *sv = svga->curr.sampler_views[shader][i];
if (sv) {
struct pipe_resource *tex = sv->texture;
const struct pipe_resource *tex = sv->texture;
/* Scaling factors needed for handling unnormalized texture coordinates
* for texture rectangles.
*/
@ -150,7 +150,7 @@ svga_get_prescale_constants(struct svga_context *svga, float **dest)
static unsigned
svga_get_pt_sprite_constants(struct svga_context *svga, float **dest)
{
struct svga_screen *screen = svga_screen(svga->pipe.screen);
const struct svga_screen *screen = svga_screen(svga->pipe.screen);
float *dst = *dest;
dst[0] = 1.0 / (svga->curr.viewport.scale[0] * 2);