* src/swrast_setup/ss_tritmp.h (quad): Changed name of this function to
quadfunc. * common_rules.make: Use tabs for command indentation.
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@ -1,4 +1,4 @@
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/* $Id: ss_tritmp.h,v 1.10 2001/03/19 02:25:36 keithw Exp $ */
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/* $Id: ss_tritmp.h,v 1.11 2001/03/21 17:11:32 pesco Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -156,7 +156,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
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/* Need to fixup edgeflags when decomposing to triangles:
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*/
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static void TAG(quad)( GLcontext *ctx, GLuint v0,
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static void TAG(quadfunc)( GLcontext *ctx, GLuint v0,
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GLuint v1, GLuint v2, GLuint v3 )
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{
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if (IND & SS_UNFILLED_BIT) {
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@ -181,7 +181,7 @@ static void TAG(quad)( GLcontext *ctx, GLuint v0,
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static void TAG(init)( void )
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{
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tri_tab[IND] = TAG(triangle);
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quad_tab[IND] = TAG(quad);
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quad_tab[IND] = TAG(quadfunc);
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}
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