radeonsi: decrease the number of compiler threads to num CPUs - 1
Reserve one core for other things (like draw calls). Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@ -882,8 +882,11 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
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return NULL;
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}
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/* Only enable as many threads as we have target machines and CPUs. */
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/* Only enable as many threads as we have target machines, but at most
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* the number of CPUs - 1 if there is more than one.
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*/
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num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
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num_cpus = MAX2(1, num_cpus - 1);
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num_compiler_threads = MIN2(num_cpus, ARRAY_SIZE(sscreen->tm));
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if (!util_queue_init(&sscreen->shader_compiler_queue, "si_shader",
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