[i915] Remove redundant set_draw_region code (like the comment says).

This commit is contained in:
Eric Anholt 2007-12-17 17:01:07 -08:00
parent 33487c15ba
commit 6f1bfdc4bf
1 changed files with 0 additions and 14 deletions

View File

@ -1020,20 +1020,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE);
}
/**
** Release old regions, reference new regions
**/
#if 0 /* XXX FBO: this seems to be redundant with i915_state_draw_region() */
if (intel->draw_region != colorRegion) {
intel_region_release(&intel->draw_region);
intel_region_reference(&intel->draw_region, colorRegion);
}
if (intel->intelScreen->depth_region != depthRegion) {
intel_region_release(&intel->intelScreen->depth_region);
intel_region_reference(&intel->intelScreen->depth_region, depthRegion);
}
#endif
intel->vtbl.set_draw_region(intel, colorRegion, depthRegion);
/* update viewport since it depends on window size */