freedreno: a2xx: cleanup init_shader_const
Only 3 vertices are used so we can drop the data for vertex 4 It doesn't make sense to have 1.1 for some coordinates, use 1.0 instead Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Rob Clark <robdclark@gmail.com>
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@ -46,17 +46,14 @@ static struct pipe_resource *
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create_solid_vertexbuf(struct pipe_context *pctx)
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create_solid_vertexbuf(struct pipe_context *pctx)
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{
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{
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static const float init_shader_const[] = {
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static const float init_shader_const[] = {
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/* for clear/gmem2mem: */
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/* for clear/gmem2mem/mem2gmem (vertices): */
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-1.000000, +1.000000, +1.000000, +1.100000,
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-1.000000, +1.000000, +1.000000,
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+1.000000, +1.000000, -1.000000, -1.100000,
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+1.000000, +1.000000, +1.000000,
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+1.000000, +1.100000, -1.100000, +1.000000,
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-1.000000, -1.000000, +1.000000,
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/* for mem2gmem: (vertices) */
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-1.000000, +1.000000, +1.000000, +1.000000,
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+1.000000, +1.000000, -1.000000, -1.000000,
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+1.000000, +1.000000, -1.000000, +1.000000,
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/* for mem2gmem: (tex coords) */
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/* for mem2gmem: (tex coords) */
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+0.000000, +0.000000, +1.000000, +0.000000,
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+0.000000, +0.000000,
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+0.000000, +1.000000, +1.000000, +1.000000,
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+1.000000, +0.000000,
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+0.000000, +1.000000,
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};
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};
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struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
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struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
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PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
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PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
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@ -207,7 +207,7 @@ fd2_clear(struct fd_context *ctx, unsigned buffers,
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FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR));
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FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR));
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fd2_emit_vertex_bufs(ring, 0x9c, (struct fd2_vertex_buf[]) {
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fd2_emit_vertex_bufs(ring, 0x9c, (struct fd2_vertex_buf[]) {
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 48 },
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 36 },
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}, 1);
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}, 1);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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@ -120,7 +120,7 @@ fd2_emit_tile_gmem2mem(struct fd_batch *batch, struct fd_tile *tile)
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struct pipe_framebuffer_state *pfb = &batch->framebuffer;
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struct pipe_framebuffer_state *pfb = &batch->framebuffer;
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fd2_emit_vertex_bufs(ring, 0x9c, (struct fd2_vertex_buf[]) {
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fd2_emit_vertex_bufs(ring, 0x9c, (struct fd2_vertex_buf[]) {
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 48 },
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 36 },
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}, 1);
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}, 1);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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@ -254,8 +254,8 @@ fd2_emit_tile_mem2gmem(struct fd_batch *batch, struct fd_tile *tile)
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float x0, y0, x1, y1;
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float x0, y0, x1, y1;
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fd2_emit_vertex_bufs(ring, 0x9c, (struct fd2_vertex_buf[]) {
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fd2_emit_vertex_bufs(ring, 0x9c, (struct fd2_vertex_buf[]) {
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 48, .offset = 0x30 },
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 36, },
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 32, .offset = 0x60 },
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{ .prsc = fd2_ctx->solid_vertexbuf, .size = 24, .offset = 36 },
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}, 2);
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}, 2);
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/* write texture coordinates to vertexbuf: */
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/* write texture coordinates to vertexbuf: */
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