pan/decode: Removing uniform buffer framing
We can do single line prints: ubuf_0[192] = memory_161f5000 + 896; Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@ -1659,29 +1659,18 @@ pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
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struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
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struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
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pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%"PRIx64"_%d[] = {\n",
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pubufs, job_no);
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pandecode_indent++;
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for (int i = 0; i < ubufs_count; i++) {
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pandecode_log("{\n");
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pandecode_indent++;
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unsigned size = (ubufs[i].size + 1) * 16;
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mali_ptr addr = ubufs[i].ptr << 2;
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pandecode_validate_buffer(addr, size);
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char *ptr = pointer_as_memory_reference(ubufs[i].ptr << 2);
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pandecode_prop("size = %u", size);
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pandecode_prop("ptr = (%s) >> 2", ptr);
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pandecode_indent--;
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pandecode_log("},\n");
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pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
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free(ptr);
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}
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pandecode_indent--;
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pandecode_log("};\n");
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pandecode_log("\n");
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}
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static void
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