pan/decode: Removing uniform buffer framing

We can do single line prints:

   ubuf_0[192] = memory_161f5000 + 896;

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-08-21 11:46:06 -07:00
parent a68fe4baec
commit 6ec33b4f34
1 changed files with 2 additions and 13 deletions

View File

@ -1659,29 +1659,18 @@ pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%"PRIx64"_%d[] = {\n",
pubufs, job_no);
pandecode_indent++;
for (int i = 0; i < ubufs_count; i++) {
pandecode_log("{\n");
pandecode_indent++;
unsigned size = (ubufs[i].size + 1) * 16;
mali_ptr addr = ubufs[i].ptr << 2;
pandecode_validate_buffer(addr, size);
char *ptr = pointer_as_memory_reference(ubufs[i].ptr << 2);
pandecode_prop("size = %u", size);
pandecode_prop("ptr = (%s) >> 2", ptr);
pandecode_indent--;
pandecode_log("},\n");
pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
free(ptr);
}
pandecode_indent--;
pandecode_log("};\n");
pandecode_log("\n");
}
static void