r600g: fix typo in struct member name

This commit is contained in:
Dave Airlie 2010-09-21 13:16:32 +10:00
parent ca35292a44
commit 6e901e330a
5 changed files with 7 additions and 7 deletions

View File

@ -164,7 +164,7 @@ static void eg_db(struct r600_context *rctx, struct radeon_state *rstate,
return;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
rtex->tilled = 1;
rtex->tiled = 1;
rtex->array_mode = 2;
rtex->tile_type = 1;
rtex->depth = 1;
@ -1107,7 +1107,7 @@ static void eg_texture_state_db(struct r600_screen *rscreen, struct r600_resourc
radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
rbuffer = &rtexture->resource;
rtexture->tilled = 1;
rtexture->tiled = 1;
rtexture->array_mode = 2;
rtexture->tile_type = 1;
rtexture->depth = 1;

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@ -165,7 +165,7 @@ static void r600_db(struct r600_context *rctx, struct radeon_state *rstate,
return;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
rtex->tilled = 1;
rtex->tiled = 1;
rtex->array_mode = 2;
rtex->tile_type = 1;
rtex->depth = 1;
@ -1178,7 +1178,7 @@ static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resou
radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
rbuffer = &rtexture->resource;
rtexture->tilled = 1;
rtexture->tiled = 1;
rtexture->array_mode = 2;
rtexture->tile_type = 1;
rtexture->depth = 1;

View File

@ -50,7 +50,7 @@ struct r600_resource_texture {
unsigned long pitch_override;
unsigned long bpt;
unsigned long size;
unsigned tilled;
unsigned tiled;
unsigned array_mode;
unsigned tile_type;
unsigned depth;

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@ -1563,7 +1563,7 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
return;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
rtex->tilled = 1;
rtex->tiled = 1;
rtex->array_mode = 2;
rtex->tile_type = 1;
rtex->depth = 1;

View File

@ -267,7 +267,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
trans->transfer.box = *box;
trans->transfer.stride = rtex->pitch[sr.level];
trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
if (rtex->tilled && !rtex->depth) {
if (rtex->tiled && !rtex->depth) {
resource.target = PIPE_TEXTURE_2D;
resource.format = texture->format;
resource.width0 = box->width;