radeonsi: Allow Sinking pass to move preloaded const/res/sampl

This fixes a crash in Unigine Heaven 3.0, and probably in some
others apps.
This commit is contained in:
Vincent Lejeune 2013-10-05 16:04:48 +02:00
parent 453ea2d309
commit 6e51c2a941
2 changed files with 28 additions and 5 deletions

View File

@ -114,8 +114,12 @@ static LLVMValueRef build_indexed_load(
{
struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
LLVMValueRef indices[2] = {
LLVMConstInt(LLVMInt64TypeInContext(base->gallivm->context), 0, false),
offset
};
LLVMValueRef computed_ptr = LLVMBuildGEP(
base->gallivm->builder, base_ptr, &offset, 1, "");
base->gallivm->builder, base_ptr, indices, 2, "");
LLVMValueRef result = LLVMBuildLoad(base->gallivm->builder, computed_ptr, "");
LLVMSetMetadata(result, 1, si_shader_ctx->const_md);
@ -1581,9 +1585,14 @@ static void create_function(struct si_shader_context *si_shader_ctx)
v2i32 = LLVMVectorType(i32, 2);
v3i32 = LLVMVectorType(i32, 3);
params[SI_PARAM_CONST] = LLVMPointerType(LLVMVectorType(i8, 16), CONST_ADDR_SPACE);
params[SI_PARAM_SAMPLER] = params[SI_PARAM_CONST];
params[SI_PARAM_RESOURCE] = LLVMPointerType(LLVMVectorType(i8, 32), CONST_ADDR_SPACE);
params[SI_PARAM_CONST] = LLVMPointerType(
LLVMArrayType(LLVMVectorType(i8, 16), NUM_CONST_BUFFERS), CONST_ADDR_SPACE);
/* We assume at most 16 textures per program at the moment.
* This need probably need to be changed to support bindless textures */
params[SI_PARAM_SAMPLER] = LLVMPointerType(
LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE);
params[SI_PARAM_RESOURCE] = LLVMPointerType(
LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_STATES), CONST_ADDR_SPACE);
switch (si_shader_ctx->type) {
case TGSI_PROCESSOR_VERTEX:
@ -1650,7 +1659,20 @@ static void create_function(struct si_shader_context *si_shader_ctx)
for (i = 0; i <= last_sgpr; ++i) {
LLVMValueRef P = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, i);
LLVMAddAttribute(P, LLVMInRegAttribute);
switch (i) {
default:
LLVMAddAttribute(P, LLVMInRegAttribute);
break;
#if HAVE_LLVM >= 0x0304
/* We tell llvm that array inputs are passed by value to allow Sinking pass
* to move load. Inputs are constant so this is fine. */
case SI_PARAM_CONST:
case SI_PARAM_SAMPLER:
case SI_PARAM_RESOURCE:
LLVMAddAttribute(P, LLVMByValAttribute);
break;
#endif
}
}
#if HAVE_LLVM >= 0x0304

View File

@ -107,6 +107,7 @@ union si_state {
*/
#define FMASK_TEX_OFFSET NUM_TEX_UNITS
#define NUM_SAMPLER_VIEWS (FMASK_TEX_OFFSET+NUM_TEX_UNITS)
#define NUM_SAMPLER_STATES NUM_TEX_UNITS
#define NUM_CONST_BUFFERS 2