cell: return CELL_MAX_SAMPLERS to indicate number of texture units
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@ -31,6 +31,7 @@
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#include "pipe/p_defines.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_screen.h"
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#include "pipe/p_screen.h"
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#include "cell/common.h"
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#include "cell_screen.h"
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#include "cell_screen.h"
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#include "cell_texture.h"
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#include "cell_texture.h"
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#include "cell_winsys.h"
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#include "cell_winsys.h"
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@ -55,7 +56,7 @@ cell_get_param(struct pipe_screen *screen, int param)
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{
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{
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switch (param) {
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switch (param) {
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case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
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case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
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return PIPE_MAX_SAMPLERS;
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return CELL_MAX_SAMPLERS;
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case PIPE_CAP_NPOT_TEXTURES:
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case PIPE_CAP_NPOT_TEXTURES:
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return 0;
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return 0;
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case PIPE_CAP_TWO_SIDED_STENCIL:
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case PIPE_CAP_TWO_SIDED_STENCIL:
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