python/test: New test for texture transfers.

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José Fonseca 2009-03-31 11:02:15 +01:00
parent 7d5d5a6cb7
commit 6dd0a5f3d6
1 changed files with 179 additions and 0 deletions

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#!/usr/bin/env python
##########################################################################
#
# Copyright 2009 VMware, Inc.
# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sub license, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice (including the
# next paragraph) shall be included in all copies or substantial portions
# of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
##########################################################################
import os
from gallium import *
from base import *
def lods(*dims):
size = max(dims)
lods = 0
while size:
lods += 1
size >>= 1
return lods
class TextureTest(TestCase):
tags = (
'target',
'format',
'width',
'height',
'depth',
'last_level',
'face',
'level',
'zslice',
)
def test(self):
dev = self.dev
target = self.target
format = self.format
width = self.width
height = self.height
depth = self.depth
last_level = self.last_level
face = self.face
level = self.level
zslice = self.zslice
tex_usage = 0
texture = dev.texture_create(
target = target,
format = format,
width = width,
height = height,
depth = depth,
last_level = last_level,
tex_usage = tex_usage,
)
if texture is None:
raise TestSkip
surface = texture.get_surface(face, level, zslice)
stride = surface.nblocksx * texture.block.size
size = surface.nblocksy * stride
in_raw = os.urandom(size)
surface.put_tile_raw(0, 0, surface.width, surface.height, in_raw, stride)
out_raw = surface.get_tile_raw(0, 0, surface.width, surface.height)
if in_raw != out_raw:
raise TestFailure
def main():
dev = Device()
suite = TestSuite()
targets = [
PIPE_TEXTURE_2D,
PIPE_TEXTURE_CUBE,
PIPE_TEXTURE_3D,
]
formats = [
PIPE_FORMAT_A8R8G8B8_UNORM,
PIPE_FORMAT_X8R8G8B8_UNORM,
PIPE_FORMAT_A8R8G8B8_SRGB,
PIPE_FORMAT_R5G6B5_UNORM,
PIPE_FORMAT_A1R5G5B5_UNORM,
PIPE_FORMAT_A4R4G4B4_UNORM,
PIPE_FORMAT_Z32_UNORM,
PIPE_FORMAT_Z24S8_UNORM,
PIPE_FORMAT_Z24X8_UNORM,
PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_S8_UNORM,
PIPE_FORMAT_A8_UNORM,
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_DXT1_RGB,
PIPE_FORMAT_DXT1_RGBA,
PIPE_FORMAT_DXT3_RGBA,
PIPE_FORMAT_DXT5_RGBA,
]
sizes = [64, 32, 16, 8, 4, 2, 1]
#sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
#sizes = [64]
#sizes = [63]
faces = [
PIPE_TEX_FACE_POS_X,
PIPE_TEX_FACE_NEG_X,
PIPE_TEX_FACE_POS_Y,
PIPE_TEX_FACE_NEG_Y,
PIPE_TEX_FACE_POS_Z,
PIPE_TEX_FACE_NEG_Z,
]
for target in targets:
for format in formats:
for size in sizes:
if target == PIPE_TEXTURE_3D:
depth = size
else:
depth = 1
for face in faces:
if target != PIPE_TEXTURE_CUBE and face:
continue
levels = lods(size)
for last_level in range(levels):
for level in range(0, last_level + 1):
zslice = 0
while zslice < depth >> level:
test = TextureTest(
dev = dev,
target = target,
format = format,
width = size,
height = size,
depth = depth,
last_level = last_level,
face = face,
level = level,
zslice = zslice,
)
suite.add_test(test)
zslice = (zslice + 1)*2 - 1
suite.run()
if __name__ == '__main__':
main()