intel/compiler: Get rid of wm_prog_key::frag_coord_adds_sample_pos
This hasn't actually done anything for a while. Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
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@ -491,7 +491,6 @@ struct brw_wm_prog_key {
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bool clamp_fragment_color:1;
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bool persample_interp:1;
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bool multisample_fbo:1;
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bool frag_coord_adds_sample_pos:1;
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enum brw_wm_aa_enable line_aa:2;
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bool high_quality_derivatives:1;
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bool force_dual_color_blend:1;
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@ -177,7 +177,6 @@ debug_fs_recompile(const struct brw_compiler *c, void *log,
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found |= check("fragment color clamping", clamp_fragment_color);
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found |= check("per-sample interpolation", persample_interp);
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found |= check("multisampled FBO", multisample_fbo);
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found |= check("frag coord adds sample pos", frag_coord_adds_sample_pos);
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found |= check("line smoothing", line_aa);
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found |= check("high quality derivatives", high_quality_derivatives);
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found |= check("force dual color blending", force_dual_color_blend);
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@ -553,8 +553,6 @@ populate_wm_prog_key(const struct anv_graphics_pipeline *pipeline,
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(ms_info->minSampleShading * ms_info->rasterizationSamples) > 1;
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key->multisample_fbo = true;
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}
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key->frag_coord_adds_sample_pos = key->persample_interp;
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}
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key->coarse_pixel =
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