intel/compiler: Get rid of wm_prog_key::frag_coord_adds_sample_pos

This hasn't actually done anything for a while.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
This commit is contained in:
Jason Ekstrand 2021-11-10 11:42:03 -06:00 committed by Marge Bot
parent 278d12f991
commit 6dc9958bf3
3 changed files with 0 additions and 4 deletions

View File

@ -491,7 +491,6 @@ struct brw_wm_prog_key {
bool clamp_fragment_color:1;
bool persample_interp:1;
bool multisample_fbo:1;
bool frag_coord_adds_sample_pos:1;
enum brw_wm_aa_enable line_aa:2;
bool high_quality_derivatives:1;
bool force_dual_color_blend:1;

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@ -177,7 +177,6 @@ debug_fs_recompile(const struct brw_compiler *c, void *log,
found |= check("fragment color clamping", clamp_fragment_color);
found |= check("per-sample interpolation", persample_interp);
found |= check("multisampled FBO", multisample_fbo);
found |= check("frag coord adds sample pos", frag_coord_adds_sample_pos);
found |= check("line smoothing", line_aa);
found |= check("high quality derivatives", high_quality_derivatives);
found |= check("force dual color blending", force_dual_color_blend);

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@ -553,8 +553,6 @@ populate_wm_prog_key(const struct anv_graphics_pipeline *pipeline,
(ms_info->minSampleShading * ms_info->rasterizationSamples) > 1;
key->multisample_fbo = true;
}
key->frag_coord_adds_sample_pos = key->persample_interp;
}
key->coarse_pixel =