glsl: parse in/out types for interface blocks

Previously only 'uniform' was allowed for uniform blocks.

Now, in/out can be parsed, but it will only be allowed for
GLSL >= 150.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jordan Justen 2013-03-09 11:36:11 -08:00
parent 744c270406
commit 6d3d974e37
1 changed files with 40 additions and 11 deletions

View File

@ -165,6 +165,7 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
%type <type_qualifier> layout_qualifier
%type <type_qualifier> layout_qualifier_id_list layout_qualifier_id
%type <type_qualifier> interface_block_layout_qualifier
%type <type_qualifier> interface_qualifier
%type <type_specifier> type_specifier
%type <type_specifier> type_specifier_no_prec
%type <type_specifier> type_specifier_nonarray
@ -1215,11 +1216,11 @@ layout_qualifier_id:
{
$$ = $1;
/* Layout qualifiers for ARB_uniform_buffer_object. */
if (!state->ARB_uniform_buffer_object_enable) {
if ($$.flags.q.uniform && !state->ARB_uniform_buffer_object_enable) {
_mesa_glsl_error(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"layout qualifier `%s' is used\n", $1);
} else if (state->ARB_uniform_buffer_object_warn) {
} else if ($$.flags.q.uniform && state->ARB_uniform_buffer_object_warn) {
_mesa_glsl_warning(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"layout qualifier `%s' is used\n", $1);
@ -1909,21 +1910,29 @@ interface_block:
;
basic_interface_block:
UNIFORM NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
{
ast_interface_block *const block = $6;
block->block_name = $2;
block->declarations.push_degenerate_list_at_head(& $4->link);
if (!state->ARB_uniform_buffer_object_enable) {
_mesa_glsl_error(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"required for defining uniform blocks\n");
} else if (state->ARB_uniform_buffer_object_warn) {
_mesa_glsl_warning(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"required for defining uniform blocks\n");
if ($1.flags.q.uniform) {
if (!state->ARB_uniform_buffer_object_enable) {
_mesa_glsl_error(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"required for defining uniform blocks\n");
} else if (state->ARB_uniform_buffer_object_warn) {
_mesa_glsl_warning(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"required for defining uniform blocks\n");
}
} else {
if (state->es_shader || state->language_version < 150) {
_mesa_glsl_error(& @1, state,
"#version 150 required for using "
"interface blocks.\n");
}
}
/* Since block arrays require names, and both features are added in
@ -1937,10 +1946,30 @@ basic_interface_block:
"blocks with an instance name\n");
}
block->layout.flags.i |= $1.flags.i;
$$ = block;
}
;
interface_qualifier:
IN_TOK
{
memset(& $$, 0, sizeof($$));
$$.flags.q.in = 1;
}
| OUT_TOK
{
memset(& $$, 0, sizeof($$));
$$.flags.q.out = 1;
}
| UNIFORM
{
memset(& $$, 0, sizeof($$));
$$.flags.q.uniform = 1;
}
;
instance_name_opt:
/* empty */
{