Make sure RENDER_FINISH is called on the zero pixel case. Reported by

Haihao Xiang.
This commit is contained in:
Keith Whitwell 2006-11-14 14:22:43 +00:00
parent efa91b9a8f
commit 6cc5a82206
1 changed files with 1 additions and 1 deletions

View File

@ -554,7 +554,7 @@ _swrast_ReadPixels( GLcontext *ctx,
/* Do all needed clipping here, so that we can forget about it later */
if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
/* The ReadPixels region is totally outside the window bounds */
return;
goto end;
}
if (clippedPacking.BufferObj->Name) {