nir: make nir_get_texture_size/lod available outside nir_lower_tex

This functions can be useful in other places.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3286>
This commit is contained in:
Gert Wollny 2019-12-22 17:35:56 +01:00 committed by Gert Wollny
parent f69bf7fe8c
commit 6c9495b392
3 changed files with 117 additions and 110 deletions

View File

@ -325,3 +325,107 @@ nir_atan2(nir_builder *b, nir_ssa_def *y, nir_ssa_def *x)
return nir_bcsel(b, nir_flt(b, nir_fmin(b, y, rcp_scaled_t), zero),
nir_fneg(b, arc), arc);
}
nir_ssa_def *
nir_get_texture_size(nir_builder *b, nir_tex_instr *tex)
{
b->cursor = nir_before_instr(&tex->instr);
nir_tex_instr *txs;
unsigned num_srcs = 1; /* One for the LOD */
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle)
num_srcs++;
}
txs = nir_tex_instr_create(b->shader, num_srcs);
txs->op = nir_texop_txs;
txs->sampler_dim = tex->sampler_dim;
txs->is_array = tex->is_array;
txs->is_shadow = tex->is_shadow;
txs->is_new_style_shadow = tex->is_new_style_shadow;
txs->texture_index = tex->texture_index;
txs->sampler_index = tex->sampler_index;
txs->dest_type = nir_type_int;
unsigned idx = 0;
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle) {
nir_src_copy(&txs->src[idx].src, &tex->src[i].src, txs);
txs->src[idx].src_type = tex->src[i].src_type;
idx++;
}
}
/* Add in an LOD because some back-ends require it */
txs->src[idx].src = nir_src_for_ssa(nir_imm_int(b, 0));
txs->src[idx].src_type = nir_tex_src_lod;
nir_ssa_dest_init(&txs->instr, &txs->dest,
nir_tex_instr_dest_size(txs), 32, NULL);
nir_builder_instr_insert(b, &txs->instr);
return nir_i2f32(b, &txs->dest.ssa);
}
nir_ssa_def *
nir_get_texture_lod(nir_builder *b, nir_tex_instr *tex)
{
b->cursor = nir_before_instr(&tex->instr);
nir_tex_instr *tql;
unsigned num_srcs = 0;
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_coord ||
tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle)
num_srcs++;
}
tql = nir_tex_instr_create(b->shader, num_srcs);
tql->op = nir_texop_lod;
tql->coord_components = tex->coord_components;
tql->sampler_dim = tex->sampler_dim;
tql->is_array = tex->is_array;
tql->is_shadow = tex->is_shadow;
tql->is_new_style_shadow = tex->is_new_style_shadow;
tql->texture_index = tex->texture_index;
tql->sampler_index = tex->sampler_index;
tql->dest_type = nir_type_float;
unsigned idx = 0;
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_coord ||
tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle) {
nir_src_copy(&tql->src[idx].src, &tex->src[i].src, tql);
tql->src[idx].src_type = tex->src[i].src_type;
idx++;
}
}
nir_ssa_dest_init(&tql->instr, &tql->dest, 2, 32, NULL);
nir_builder_instr_insert(b, &tql->instr);
/* The LOD is the y component of the result */
return nir_channel(b, &tql->dest.ssa, 1);
}

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@ -49,6 +49,12 @@ nir_ssa_def* nir_upsample(nir_builder *b, nir_ssa_def *hi, nir_ssa_def *lo);
nir_ssa_def* nir_atan(nir_builder *b, nir_ssa_def *y_over_x);
nir_ssa_def* nir_atan2(nir_builder *b, nir_ssa_def *y, nir_ssa_def *x);
nir_ssa_def *
nir_get_texture_lod(nir_builder *b, nir_tex_instr *tex);
nir_ssa_def *
nir_get_texture_size(nir_builder *b, nir_tex_instr *tex);
static inline nir_ssa_def *
nir_nan_check2(nir_builder *b, nir_ssa_def *x, nir_ssa_def *y, nir_ssa_def *res)
{

View File

@ -37,6 +37,7 @@
#include "nir.h"
#include "nir_builder.h"
#include "nir_builtin_builder.h"
#include "nir_format_convert.h"
static bool
@ -103,110 +104,6 @@ project_src(nir_builder *b, nir_tex_instr *tex)
return true;
}
static nir_ssa_def *
get_texture_size(nir_builder *b, nir_tex_instr *tex)
{
b->cursor = nir_before_instr(&tex->instr);
nir_tex_instr *txs;
unsigned num_srcs = 1; /* One for the LOD */
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle)
num_srcs++;
}
txs = nir_tex_instr_create(b->shader, num_srcs);
txs->op = nir_texop_txs;
txs->sampler_dim = tex->sampler_dim;
txs->is_array = tex->is_array;
txs->is_shadow = tex->is_shadow;
txs->is_new_style_shadow = tex->is_new_style_shadow;
txs->texture_index = tex->texture_index;
txs->sampler_index = tex->sampler_index;
txs->dest_type = nir_type_int;
unsigned idx = 0;
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle) {
nir_src_copy(&txs->src[idx].src, &tex->src[i].src, txs);
txs->src[idx].src_type = tex->src[i].src_type;
idx++;
}
}
/* Add in an LOD because some back-ends require it */
txs->src[idx].src = nir_src_for_ssa(nir_imm_int(b, 0));
txs->src[idx].src_type = nir_tex_src_lod;
nir_ssa_dest_init(&txs->instr, &txs->dest,
nir_tex_instr_dest_size(txs), 32, NULL);
nir_builder_instr_insert(b, &txs->instr);
return nir_i2f32(b, &txs->dest.ssa);
}
static nir_ssa_def *
get_texture_lod(nir_builder *b, nir_tex_instr *tex)
{
b->cursor = nir_before_instr(&tex->instr);
nir_tex_instr *tql;
unsigned num_srcs = 0;
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_coord ||
tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle)
num_srcs++;
}
tql = nir_tex_instr_create(b->shader, num_srcs);
tql->op = nir_texop_lod;
tql->coord_components = tex->coord_components;
tql->sampler_dim = tex->sampler_dim;
tql->is_array = tex->is_array;
tql->is_shadow = tex->is_shadow;
tql->is_new_style_shadow = tex->is_new_style_shadow;
tql->texture_index = tex->texture_index;
tql->sampler_index = tex->sampler_index;
tql->dest_type = nir_type_float;
unsigned idx = 0;
for (unsigned i = 0; i < tex->num_srcs; i++) {
if (tex->src[i].src_type == nir_tex_src_coord ||
tex->src[i].src_type == nir_tex_src_texture_deref ||
tex->src[i].src_type == nir_tex_src_sampler_deref ||
tex->src[i].src_type == nir_tex_src_texture_offset ||
tex->src[i].src_type == nir_tex_src_sampler_offset ||
tex->src[i].src_type == nir_tex_src_texture_handle ||
tex->src[i].src_type == nir_tex_src_sampler_handle) {
nir_src_copy(&tql->src[idx].src, &tex->src[i].src, tql);
tql->src[idx].src_type = tex->src[i].src_type;
idx++;
}
}
nir_ssa_dest_init(&tql->instr, &tql->dest, 2, 32, NULL);
nir_builder_instr_insert(b, &tql->instr);
/* The LOD is the y component of the result */
return nir_channel(b, &tql->dest.ssa, 1);
}
static bool
lower_offset(nir_builder *b, nir_tex_instr *tex)
{
@ -229,7 +126,7 @@ lower_offset(nir_builder *b, nir_tex_instr *tex)
if (tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) {
offset_coord = nir_fadd(b, coord, nir_i2f32(b, offset));
} else {
nir_ssa_def *txs = get_texture_size(b, tex);
nir_ssa_def *txs = nir_get_texture_size(b, tex);
nir_ssa_def *scale = nir_frcp(b, txs);
offset_coord = nir_fadd(b, coord,
@ -271,7 +168,7 @@ lower_rect(nir_builder *b, nir_tex_instr *tex)
*/
tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
nir_ssa_def *txs = get_texture_size(b, tex);
nir_ssa_def *txs = nir_get_texture_size(b, tex);
nir_ssa_def *scale = nir_frcp(b, txs);
/* Walk through the sources normalizing the requested arguments. */
@ -297,7 +194,7 @@ lower_implicit_lod(nir_builder *b, nir_tex_instr *tex)
b->cursor = nir_before_instr(&tex->instr);
nir_ssa_def *lod = get_texture_lod(b, tex);
nir_ssa_def *lod = nir_get_texture_lod(b, tex);
int bias_idx = nir_tex_instr_src_index(tex, nir_tex_src_bias);
if (bias_idx >= 0) {
@ -508,7 +405,7 @@ lower_gradient_cube_map(nir_builder *b, nir_tex_instr *tex)
assert(tex->dest.is_ssa);
/* Use textureSize() to get the width and height of LOD 0 */
nir_ssa_def *size = get_texture_size(b, tex);
nir_ssa_def *size = nir_get_texture_size(b, tex);
/* Cubemap texture lookups first generate a texture coordinate normalized
* to [-1, 1] on the appropiate face. The appropiate face is determined
@ -675,7 +572,7 @@ lower_gradient(nir_builder *b, nir_tex_instr *tex)
}
nir_ssa_def *size =
nir_channels(b, get_texture_size(b, tex), component_mask);
nir_channels(b, nir_get_texture_size(b, tex), component_mask);
/* Scale the gradients by width and height. Effectively, the incoming
* gradients are s'(x,y), t'(x,y), and r'(x,y) from equation 3.19 in the
@ -737,7 +634,7 @@ saturate_src(nir_builder *b, nir_tex_instr *tex, unsigned sat_mask)
/* non-normalized texture coords, so clamp to texture
* size rather than [0.0, 1.0]
*/
nir_ssa_def *txs = get_texture_size(b, tex);
nir_ssa_def *txs = nir_get_texture_size(b, tex);
comp[j] = nir_fmax(b, comp[j], nir_imm_float(b, 0.0));
comp[j] = nir_fmin(b, comp[j], nir_channel(b, txs, j));
} else {