nir: Stop sweeping indirects
They're no longer ralloc'd.
Fixes: 879a569884
"nir: Switch from ralloc to malloc for NIR instructions."
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12884>
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@ -40,24 +40,6 @@
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static void sweep_cf_node(nir_shader *nir, nir_cf_node *cf_node);
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static bool
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sweep_src_indirect(nir_src *src, void *nir)
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{
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if (!src->is_ssa && src->reg.indirect)
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ralloc_steal(nir, src->reg.indirect);
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return true;
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}
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static bool
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sweep_dest_indirect(nir_dest *dest, void *nir)
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{
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if (!dest->is_ssa && dest->reg.indirect)
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ralloc_steal(nir, dest->reg.indirect);
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return true;
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}
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static void
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sweep_block(nir_shader *nir, nir_block *block)
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{
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@ -75,9 +57,6 @@ sweep_block(nir_shader *nir, nir_block *block)
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nir_foreach_instr(instr, block) {
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list_del(&instr->gc_node);
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list_add(&instr->gc_node, &nir->gc_list);
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nir_foreach_src(instr, sweep_src_indirect, nir);
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nir_foreach_dest(instr, sweep_dest_indirect, nir);
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}
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}
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