radeonsi: fix a GPU hang with tessellation on 2-CU configs
Only harvested Stoney has 2 CUs. Tested on 2-CU Stoney and Fiji forced to 2 CUs. Cc: 17.0 17.1 <mesa-stable@lists.freedesktop.org> Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
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@ -169,8 +169,12 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
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/* Make sure that the data fits in LDS. This assumes the shaders only
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* use LDS for the inputs and outputs.
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*
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* While CIK can use 64K per threadgroup, there is a hang on Stoney
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* with 2 CUs if we use more than 32K. The closed Vulkan driver also
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* uses 32K at most on all GCN chips.
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*/
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hardware_lds_size = sctx->b.chip_class >= CIK ? 65536 : 32768;
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hardware_lds_size = 32768;
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*num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
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output_patch_size));
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