mesa: print program Id when printing

This commit is contained in:
Brian Paul 2009-10-09 08:29:28 -06:00
parent a5348d435d
commit 6c1cd4c558
1 changed files with 2 additions and 2 deletions

View File

@ -788,7 +788,7 @@ _mesa_fprint_program_opt(FILE *f,
else if (mode == PROG_PRINT_NV)
_mesa_fprintf(f, "!!VP1.0\n");
else
_mesa_fprintf(f, "# Vertex Program/Shader\n");
_mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
break;
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV:
@ -797,7 +797,7 @@ _mesa_fprint_program_opt(FILE *f,
else if (mode == PROG_PRINT_NV)
_mesa_fprintf(f, "!!FP1.0\n");
else
_mesa_fprintf(f, "# Fragment Program/Shader\n");
_mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
break;
}