llvmpipe: remove tex tile cache and related code
This commit is contained in:
parent
d2e2b75633
commit
6b65685def
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@ -41,62 +41,12 @@
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#include "lp_prim_vbuf.h"
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#include "lp_state.h"
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#include "lp_surface.h"
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#include "lp_tile_cache.h"
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#include "lp_tex_cache.h"
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#include "lp_texture.h"
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#include "lp_winsys.h"
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#include "lp_query.h"
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/**
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* Map any drawing surfaces which aren't already mapped
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*/
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void
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llvmpipe_map_transfers(struct llvmpipe_context *lp)
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{
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struct pipe_screen *screen = lp->pipe.screen;
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struct pipe_surface *zsbuf = lp->framebuffer.zsbuf;
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unsigned i;
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for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
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lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
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}
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if(zsbuf) {
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if(!lp->zsbuf_transfer)
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lp->zsbuf_transfer = screen->get_tex_transfer(screen, zsbuf->texture,
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zsbuf->face, zsbuf->level, zsbuf->zslice,
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PIPE_TRANSFER_READ_WRITE,
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0, 0, zsbuf->width, zsbuf->height);
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if(lp->zsbuf_transfer && !lp->zsbuf_map)
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lp->zsbuf_map = screen->transfer_map(screen, lp->zsbuf_transfer);
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}
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}
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/**
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* Unmap any mapped drawing surfaces
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*/
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void
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llvmpipe_unmap_transfers(struct llvmpipe_context *lp)
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{
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uint i;
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for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
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lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]);
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}
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if(lp->zsbuf_transfer) {
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struct pipe_screen *screen = lp->pipe.screen;
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if(lp->zsbuf_map) {
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screen->transfer_unmap(screen, lp->zsbuf_transfer);
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lp->zsbuf_map = NULL;
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}
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}
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}
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static void llvmpipe_destroy( struct pipe_context *pipe )
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@ -107,14 +57,16 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
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if (llvmpipe->draw)
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draw_destroy( llvmpipe->draw );
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if (llvmpipe->setup)
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lp_setup_destroy( llvmpipe->setup );
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for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
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lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
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pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
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}
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pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
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pipe_texture_reference(&llvmpipe->texture[i], NULL);
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}
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@ -135,7 +87,7 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
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struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
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unsigned i;
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if(llvmpipe->dirty_render_cache) {
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if (lp_setup_is_active(llvmpipe->setup)) {
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for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
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if(llvmpipe->framebuffer.cbufs[i] &&
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llvmpipe->framebuffer.cbufs[i]->texture == texture)
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@ -226,21 +178,10 @@ llvmpipe_create( struct pipe_screen *screen )
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llvmpipe_init_query_funcs( llvmpipe );
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llvmpipe_init_texture_funcs( llvmpipe );
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/*
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* Alloc caches for accessing drawing surfaces and textures.
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*/
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for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
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llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen );
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
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llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
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/* vertex shader samplers */
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
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llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX;
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llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i];
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llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i];
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}
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@ -248,7 +189,6 @@ llvmpipe_create( struct pipe_screen *screen )
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
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llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT;
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llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i];
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llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i];
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}
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@ -42,12 +42,10 @@
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struct llvmpipe_vbuf_render;
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struct draw_context;
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struct draw_stage;
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struct llvmpipe_tile_cache;
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struct llvmpipe_tex_tile_cache;
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struct lp_fragment_shader;
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struct lp_vertex_shader;
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struct lp_blend_state;
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struct lp_setup_context;
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struct llvmpipe_context {
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struct pipe_context pipe; /**< base class */
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@ -112,8 +110,6 @@ struct llvmpipe_context {
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/** Derived from scissor and surface bounds: */
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struct pipe_scissor_state cliprect;
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unsigned line_stipple_counter;
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/** TGSI exec things */
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struct {
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struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS];
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@ -122,6 +118,9 @@ struct llvmpipe_context {
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struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS];
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} tgsi;
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/** The tiling engine */
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struct lp_setup_context *setup;
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/** The primitive drawing context */
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struct draw_context *draw;
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@ -129,18 +128,8 @@ struct llvmpipe_context {
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struct vbuf_render *vbuf_backend;
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struct draw_stage *vbuf;
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boolean dirty_render_cache;
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struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
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/* TODO: we shouldn't be using external interfaces internally like this */
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struct pipe_transfer *zsbuf_transfer;
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uint8_t *zsbuf_map;
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unsigned tex_timestamp;
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struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
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unsigned no_rast : 1;
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boolean no_rast;
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struct lp_jit_context jit_context;
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};
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@ -123,7 +123,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
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if (lp->dirty)
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llvmpipe_update_derived( lp );
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llvmpipe_map_transfers(lp);
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llvmpipe_map_constant_buffers(lp);
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/*
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@ -164,8 +163,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
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/* Note: leave drawing surfaces mapped */
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llvmpipe_unmap_constant_buffers(lp);
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lp->dirty_render_cache = TRUE;
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return TRUE;
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}
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@ -36,8 +36,6 @@
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#include "lp_context.h"
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#include "lp_surface.h"
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#include "lp_state.h"
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#include "lp_tile_cache.h"
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#include "lp_tex_cache.h"
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#include "lp_winsys.h"
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@ -47,40 +45,14 @@ llvmpipe_flush( struct pipe_context *pipe,
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struct pipe_fence_handle **fence )
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{
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struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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uint i;
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draw_flush(llvmpipe->draw);
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if (flags & PIPE_FLUSH_SWAPBUFFERS) {
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/* If this is a swapbuffers, just flush color buffers.
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*
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* The zbuffer changes are not discarded, but held in the cache
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* in the hope that a later clear will wipe them out.
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*/
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for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++)
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if (llvmpipe->cbuf_cache[i]) {
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lp_tile_cache_map_transfers(llvmpipe->cbuf_cache[i]);
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lp_flush_tile_cache(llvmpipe->cbuf_cache[i]);
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}
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/* Need this call for hardware buffers before swapbuffers.
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*
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* there should probably be another/different flush-type function
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* that's called before swapbuffers because we don't always want
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* to unmap surfaces when flushing.
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*/
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llvmpipe_unmap_transfers(llvmpipe);
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lp_setup_flush( llvmpipe->setup, FALSE );
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}
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else if (flags & PIPE_FLUSH_RENDER_CACHE) {
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for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++)
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if (llvmpipe->cbuf_cache[i]) {
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lp_tile_cache_map_transfers(llvmpipe->cbuf_cache[i]);
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lp_flush_tile_cache(llvmpipe->cbuf_cache[i]);
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}
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/* FIXME: untile zsbuf! */
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llvmpipe->dirty_render_cache = FALSE;
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lp_setup_flush( llvmpipe->setup, TRUE );
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}
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/* Enable to dump BMPs of the color/depth buffers each frame */
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struct setup_context *
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lp_setup_create( void );
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void
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lp_setup_clear(struct pipe_context *pipe,
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unsigned buffers,
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const float *rgba,
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double depth,
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unsigned stencil);
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void
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lp_setup_triangle(struct setup_context *setup,
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const float (*v0)[4],
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const float (*v1)[4],
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const float (*v1)[4]);
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const float (*v2)[4]);
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void
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lp_setup_line(struct setup_context *setup,
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@ -207,12 +207,6 @@ void
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llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
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void
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llvmpipe_map_transfers(struct llvmpipe_context *lp);
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void
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llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
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void
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llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
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#include "draw/draw_private.h"
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#include "lp_context.h"
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#include "lp_screen.h"
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#include "lp_tex_cache.h"
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#include "lp_state.h"
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->sampler[i];
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llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->texture[i];
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llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
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llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
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}
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/* fragment shader samplers */
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llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
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}
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
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}
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llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;
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}
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@ -37,7 +37,6 @@
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#include "lp_context.h"
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#include "lp_state.h"
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#include "lp_texture.h"
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#include "lp_tex_cache.h"
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#include "draw/draw_context.h"
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@ -97,7 +96,6 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
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struct pipe_texture *tex = i < num ? texture[i] : NULL;
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pipe_texture_reference(&llvmpipe->texture[i], tex);
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lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
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if(tex) {
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struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
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@ -31,16 +31,12 @@
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#include "lp_context.h"
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#include "lp_state.h"
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#include "lp_surface.h"
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#include "lp_tile_cache.h"
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#include "draw/draw_context.h"
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/**
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* XXX this might get moved someday
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* Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
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* Here, we flush the old surfaces and update the tile cache to point to the new
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* surfaces.
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*/
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void
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llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
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{
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struct llvmpipe_context *lp = llvmpipe_context(pipe);
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uint i;
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boolean dirty = FALSE;
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for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
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/* check if changing cbuf */
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if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
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/* flush old */
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lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
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lp_flush_tile_cache(lp->cbuf_cache[i]);
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/* assign new */
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pipe_surface_reference(&lp->framebuffer.cbufs[i], fb->cbufs[i]);
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/* update cache */
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lp_tile_cache_set_surface(lp->cbuf_cache[i], fb->cbufs[i]);
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dirty = TRUE;
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}
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}
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lp->framebuffer.nr_cbufs = fb->nr_cbufs;
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if (lp->framebuffer.nr_cbufs != fb->nr_cbufs) {
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dirty = TRUE;
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lp->framebuffer.nr_cbufs = fb->nr_cbufs;
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}
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/* zbuf changing? */
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if (lp->framebuffer.zsbuf != fb->zsbuf) {
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if(lp->zsbuf_transfer) {
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struct pipe_screen *screen = pipe->screen;
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if(lp->zsbuf_map) {
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screen->transfer_unmap(screen, lp->zsbuf_transfer);
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lp->zsbuf_map = NULL;
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}
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screen->tex_transfer_destroy(lp->zsbuf_transfer);
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lp->zsbuf_transfer = NULL;
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}
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dirty = TRUE;
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/* assign new */
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pipe_surface_reference(&lp->framebuffer.zsbuf, fb->zsbuf);
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}
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}
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lp->framebuffer.width = fb->width;
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lp->framebuffer.height = fb->height;
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lp->dirty |= LP_NEW_FRAMEBUFFER;
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if (dirty) {
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lp_setup_set_framebuffer( llvmpipe->setup, fb );
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lp->dirty |= LP_NEW_FRAMEBUFFER;
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}
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}
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@ -1,304 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* Texture tile caching.
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*
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* Author:
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* Brian Paul
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*/
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#include "pipe/p_inlines.h"
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#include "util/u_memory.h"
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#include "util/u_tile.h"
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#include "util/u_format.h"
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#include "lp_context.h"
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#include "lp_surface.h"
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#include "lp_texture.h"
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#include "lp_tex_cache.h"
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/**
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* Return the position in the cache for the tile that contains win pos (x,y).
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* We currently use a direct mapped cache so this is like a hack key.
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* At some point we should investige something more sophisticated, like
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* a LRU replacement policy.
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*/
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#define CACHE_POS(x, y) \
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(((x) + (y) * 5) % NUM_ENTRIES)
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|
||||
|
||||
/**
|
||||
* Is the tile at (x,y) in cleared state?
|
||||
*/
|
||||
static INLINE uint
|
||||
is_clear_flag_set(const uint *bitvec, union tex_tile_address addr)
|
||||
{
|
||||
int pos, bit;
|
||||
pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
|
||||
assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
|
||||
bit = bitvec[pos / 32] & (1 << (pos & 31));
|
||||
return bit;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Mark the tile at (x,y) as not cleared.
|
||||
*/
|
||||
static INLINE void
|
||||
clear_clear_flag(uint *bitvec, union tex_tile_address addr)
|
||||
{
|
||||
int pos;
|
||||
pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
|
||||
assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
|
||||
bitvec[pos / 32] &= ~(1 << (pos & 31));
|
||||
}
|
||||
|
||||
|
||||
struct llvmpipe_tex_tile_cache *
|
||||
lp_create_tex_tile_cache( struct pipe_screen *screen )
|
||||
{
|
||||
struct llvmpipe_tex_tile_cache *tc;
|
||||
uint pos;
|
||||
|
||||
tc = CALLOC_STRUCT( llvmpipe_tex_tile_cache );
|
||||
if (tc) {
|
||||
tc->screen = screen;
|
||||
for (pos = 0; pos < NUM_ENTRIES; pos++) {
|
||||
tc->entries[pos].addr.bits.invalid = 1;
|
||||
}
|
||||
tc->last_tile = &tc->entries[0]; /* any tile */
|
||||
}
|
||||
return tc;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
|
||||
{
|
||||
struct pipe_screen *screen;
|
||||
uint pos;
|
||||
|
||||
for (pos = 0; pos < NUM_ENTRIES; pos++) {
|
||||
/*assert(tc->entries[pos].x < 0);*/
|
||||
}
|
||||
if (tc->transfer) {
|
||||
screen = tc->transfer->texture->screen;
|
||||
screen->tex_transfer_destroy(tc->transfer);
|
||||
}
|
||||
if (tc->tex_trans) {
|
||||
screen = tc->tex_trans->texture->screen;
|
||||
screen->tex_transfer_destroy(tc->tex_trans);
|
||||
}
|
||||
|
||||
FREE( tc );
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc)
|
||||
{
|
||||
if (tc->transfer && !tc->transfer_map)
|
||||
tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
|
||||
|
||||
if (tc->tex_trans && !tc->tex_trans_map)
|
||||
tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc)
|
||||
{
|
||||
if (tc->transfer_map) {
|
||||
tc->screen->transfer_unmap(tc->screen, tc->transfer);
|
||||
tc->transfer_map = NULL;
|
||||
}
|
||||
|
||||
if (tc->tex_trans_map) {
|
||||
tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
|
||||
tc->tex_trans_map = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc)
|
||||
{
|
||||
if (tc->texture) {
|
||||
struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
|
||||
if (lpt->timestamp != tc->timestamp) {
|
||||
/* texture was modified, invalidate all cached tiles */
|
||||
uint i;
|
||||
debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
|
||||
for (i = 0; i < NUM_ENTRIES; i++) {
|
||||
tc->entries[i].addr.bits.invalid = 1;
|
||||
}
|
||||
|
||||
tc->timestamp = lpt->timestamp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Specify the texture to cache.
|
||||
*/
|
||||
void
|
||||
lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
|
||||
struct pipe_texture *texture)
|
||||
{
|
||||
uint i;
|
||||
|
||||
assert(!tc->transfer);
|
||||
|
||||
if (tc->texture != texture) {
|
||||
pipe_texture_reference(&tc->texture, texture);
|
||||
|
||||
if (tc->tex_trans) {
|
||||
struct pipe_screen *screen = tc->tex_trans->texture->screen;
|
||||
|
||||
if (tc->tex_trans_map) {
|
||||
screen->transfer_unmap(screen, tc->tex_trans);
|
||||
tc->tex_trans_map = NULL;
|
||||
}
|
||||
|
||||
screen->tex_transfer_destroy(tc->tex_trans);
|
||||
tc->tex_trans = NULL;
|
||||
}
|
||||
|
||||
/* mark as entries as invalid/empty */
|
||||
/* XXX we should try to avoid this when the teximage hasn't changed */
|
||||
for (i = 0; i < NUM_ENTRIES; i++) {
|
||||
tc->entries[i].addr.bits.invalid = 1;
|
||||
}
|
||||
|
||||
tc->tex_face = -1; /* any invalid value here */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Given the texture face, level, zslice, x and y values, compute
|
||||
* the cache entry position/index where we'd hope to find the
|
||||
* cached texture tile.
|
||||
* This is basically a direct-map cache.
|
||||
* XXX There's probably lots of ways in which we can improve this.
|
||||
*/
|
||||
static INLINE uint
|
||||
tex_cache_pos( union tex_tile_address addr )
|
||||
{
|
||||
uint entry = (addr.bits.x +
|
||||
addr.bits.y * 9 +
|
||||
addr.bits.z * 3 +
|
||||
addr.bits.face +
|
||||
addr.bits.level * 7);
|
||||
|
||||
return entry % NUM_ENTRIES;
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to lp_get_cached_tile() but for textures.
|
||||
* Tiles are read-only and indexed with more params.
|
||||
*/
|
||||
const struct llvmpipe_cached_tex_tile *
|
||||
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
|
||||
union tex_tile_address addr )
|
||||
{
|
||||
struct pipe_screen *screen = tc->screen;
|
||||
struct llvmpipe_cached_tex_tile *tile;
|
||||
|
||||
tile = tc->entries + tex_cache_pos( addr );
|
||||
|
||||
if (addr.value != tile->addr.value) {
|
||||
|
||||
/* cache miss. Most misses are because we've invaldiated the
|
||||
* texture cache previously -- most commonly on binding a new
|
||||
* texture. Currently we effectively flush the cache on texture
|
||||
* bind.
|
||||
*/
|
||||
#if 0
|
||||
_debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
|
||||
" tile %u: x=%d y=%d z=%d face=%d level=%d\n",
|
||||
pos, x/TEX_TILE_SIZE, y/TEX_TILE_SIZE, z, face, level,
|
||||
pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
|
||||
#endif
|
||||
|
||||
/* check if we need to get a new transfer */
|
||||
if (!tc->tex_trans ||
|
||||
tc->tex_face != addr.bits.face ||
|
||||
tc->tex_level != addr.bits.level ||
|
||||
tc->tex_z != addr.bits.z) {
|
||||
/* get new transfer (view into texture) */
|
||||
|
||||
if (tc->tex_trans) {
|
||||
if (tc->tex_trans_map) {
|
||||
tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
|
||||
tc->tex_trans_map = NULL;
|
||||
}
|
||||
|
||||
screen->tex_transfer_destroy(tc->tex_trans);
|
||||
tc->tex_trans = NULL;
|
||||
}
|
||||
|
||||
tc->tex_trans =
|
||||
screen->get_tex_transfer(screen, tc->texture,
|
||||
addr.bits.face,
|
||||
addr.bits.level,
|
||||
addr.bits.z,
|
||||
PIPE_TRANSFER_READ, 0, 0,
|
||||
tc->texture->width[addr.bits.level],
|
||||
tc->texture->height[addr.bits.level]);
|
||||
|
||||
tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
|
||||
|
||||
tc->tex_face = addr.bits.face;
|
||||
tc->tex_level = addr.bits.level;
|
||||
tc->tex_z = addr.bits.z;
|
||||
}
|
||||
|
||||
{
|
||||
unsigned x = addr.bits.x * TEX_TILE_SIZE;
|
||||
unsigned y = addr.bits.y * TEX_TILE_SIZE;
|
||||
unsigned w = TEX_TILE_SIZE;
|
||||
unsigned h = TEX_TILE_SIZE;
|
||||
|
||||
if (pipe_clip_tile(x, y, &w, &h, tc->tex_trans)) {
|
||||
assert(0);
|
||||
}
|
||||
|
||||
util_format_read_4ub(tc->tex_trans->format,
|
||||
(uint8_t *)tile->color, sizeof tile->color[0],
|
||||
tc->tex_trans_map, tc->tex_trans->stride,
|
||||
x, y, w, h);
|
||||
}
|
||||
|
||||
tile->addr = addr;
|
||||
}
|
||||
|
||||
tc->last_tile = tile;
|
||||
return tile;
|
||||
}
|
|
@ -1,151 +0,0 @@
|
|||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef LP_TEX_CACHE_H
|
||||
#define LP_TEX_CACHE_H
|
||||
|
||||
|
||||
#include "pipe/p_compiler.h"
|
||||
|
||||
|
||||
struct llvmpipe_context;
|
||||
struct llvmpipe_tex_tile_cache;
|
||||
|
||||
|
||||
/**
|
||||
* Cache tile size (width and height). This needs to be a power of two.
|
||||
*/
|
||||
#define TEX_TILE_SIZE 64
|
||||
|
||||
|
||||
/* If we need to support > 4096, just expand this to be a 64 bit
|
||||
* union, or consider tiling in Z as well.
|
||||
*/
|
||||
union tex_tile_address {
|
||||
struct {
|
||||
unsigned x:6; /* 4096 / TEX_TILE_SIZE */
|
||||
unsigned y:6; /* 4096 / TEX_TILE_SIZE */
|
||||
unsigned z:12; /* 4096 -- z not tiled */
|
||||
unsigned face:3;
|
||||
unsigned level:4;
|
||||
unsigned invalid:1;
|
||||
} bits;
|
||||
unsigned value;
|
||||
};
|
||||
|
||||
|
||||
struct llvmpipe_cached_tex_tile
|
||||
{
|
||||
union tex_tile_address addr;
|
||||
uint8_t color[TEX_TILE_SIZE][TEX_TILE_SIZE][4];
|
||||
};
|
||||
|
||||
#define NUM_ENTRIES 50
|
||||
|
||||
|
||||
/** XXX move these */
|
||||
#define MAX_TEX_WIDTH 2048
|
||||
#define MAX_TEX_HEIGHT 2048
|
||||
|
||||
|
||||
struct llvmpipe_tex_tile_cache
|
||||
{
|
||||
struct pipe_screen *screen;
|
||||
struct pipe_surface *surface; /**< the surface we're caching */
|
||||
struct pipe_transfer *transfer;
|
||||
void *transfer_map;
|
||||
|
||||
struct pipe_texture *texture; /**< if caching a texture */
|
||||
unsigned timestamp;
|
||||
|
||||
struct llvmpipe_cached_tex_tile entries[NUM_ENTRIES];
|
||||
|
||||
struct pipe_transfer *tex_trans;
|
||||
void *tex_trans_map;
|
||||
int tex_face, tex_level, tex_z;
|
||||
|
||||
struct llvmpipe_cached_tex_tile *last_tile; /**< most recently retrieved tile */
|
||||
};
|
||||
|
||||
|
||||
extern struct llvmpipe_tex_tile_cache *
|
||||
lp_create_tex_tile_cache( struct pipe_screen *screen );
|
||||
|
||||
extern void
|
||||
lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
|
||||
struct pipe_texture *texture);
|
||||
|
||||
void
|
||||
lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern const struct llvmpipe_cached_tex_tile *
|
||||
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
|
||||
union tex_tile_address addr );
|
||||
|
||||
static INLINE const union tex_tile_address
|
||||
tex_tile_address( unsigned x,
|
||||
unsigned y,
|
||||
unsigned z,
|
||||
unsigned face,
|
||||
unsigned level )
|
||||
{
|
||||
union tex_tile_address addr;
|
||||
|
||||
addr.value = 0;
|
||||
addr.bits.x = x / TEX_TILE_SIZE;
|
||||
addr.bits.y = y / TEX_TILE_SIZE;
|
||||
addr.bits.z = z;
|
||||
addr.bits.face = face;
|
||||
addr.bits.level = level;
|
||||
|
||||
return addr;
|
||||
}
|
||||
|
||||
/* Quickly retrieve tile if it matches last lookup.
|
||||
*/
|
||||
static INLINE const struct llvmpipe_cached_tex_tile *
|
||||
lp_get_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
|
||||
union tex_tile_address addr )
|
||||
{
|
||||
if (tc->last_tile->addr.value == addr.value)
|
||||
return tc->last_tile;
|
||||
|
||||
return lp_find_cached_tex_tile( tc, addr );
|
||||
}
|
||||
|
||||
|
||||
#endif /* LP_TEX_CACHE_H */
|
||||
|
|
@ -34,7 +34,6 @@
|
|||
#include "tgsi/tgsi_exec.h"
|
||||
|
||||
|
||||
struct llvmpipe_tex_tile_cache;
|
||||
struct lp_sampler_static_state;
|
||||
|
||||
|
||||
|
@ -55,8 +54,6 @@ struct lp_shader_sampler
|
|||
|
||||
const struct pipe_texture *texture;
|
||||
const struct pipe_sampler_state *sampler;
|
||||
|
||||
struct llvmpipe_tex_tile_cache *cache;
|
||||
};
|
||||
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -40,7 +40,6 @@
|
|||
#include "lp_context.h"
|
||||
#include "lp_state.h"
|
||||
#include "lp_texture.h"
|
||||
#include "lp_tex_cache.h"
|
||||
#include "lp_screen.h"
|
||||
#include "lp_winsys.h"
|
||||
|
||||
|
@ -241,7 +240,7 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
|
|||
|
||||
if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
|
||||
PIPE_BUFFER_USAGE_GPU_WRITE)) {
|
||||
/* Mark the surface as dirty. The tile cache will look for this. */
|
||||
/* Mark the surface as dirty. */
|
||||
lpt->timestamp++;
|
||||
llvmpipe_screen(screen)->timestamp++;
|
||||
}
|
||||
|
@ -368,7 +367,6 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
|
|||
if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE))
|
||||
{
|
||||
/* Do something to notify sharing contexts of a texture change.
|
||||
* In llvmpipe, that would mean flushing the texture cache.
|
||||
*/
|
||||
screen->timestamp++;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue