intel: Improve the debug info for renderbuffer allocation.

This commit is contained in:
Eric Anholt 2011-10-31 17:07:34 -07:00
parent 76d1275474
commit 6b341662b3
1 changed files with 4 additions and 4 deletions

View File

@ -26,6 +26,7 @@
**************************************************************************/
#include "main/enums.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mfeatures.h"
@ -154,10 +155,9 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
intel_region_release(&irb->hiz_region);
}
/* allocate new memory region/renderbuffer */
/* alloc hardware renderbuffer */
DBG("Allocating %d x %d Intel RBO\n", width, height);
DBG("%s: %s: %s (%dx%d)\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(internalFormat),
_mesa_get_format_name(rb->Format), width, height);
tiling = I915_TILING_NONE;
if (intel->use_texture_tiling) {