nv50/ir: initialize default prog_info values for GP,TP

This commit is contained in:
Christoph Bumiller 2011-10-14 19:54:34 +02:00
parent 63ca1abcc4
commit 6b27f14680
1 changed files with 10 additions and 0 deletions

View File

@ -926,6 +926,16 @@ extern "C" {
static void
nv50_ir_init_prog_info(struct nv50_ir_prog_info *info)
{
#if defined(PIPE_SHADER_HULL) && defined(PIPE_SHADER_DOMAIN)
if (info->type == PIPE_SHADER_HULL || info->type == PIPE_SHADER_DOMAIN) {
info->prop.tp.domain = PIPE_PRIM_MAX;
info->prop.tp.outputPrim = PIPE_PRIM_MAX;
}
#endif
if (info->type == PIPE_SHADER_GEOMETRY) {
info->prop.gp.instanceCount = 1;
info->prop.gp.maxVertices = 1;
}
info->io.clipDistance = 0xff;
info->io.pointSize = 0xff;
info->io.edgeFlagIn = 0xff;