mesa: minor state-update changes in histogram code

Call FLUSH_VERTICES() in _mesa_Histogram().
No need to signal _NEW_PIXEL in ResetHistogram(), ResetMinmax().
This commit is contained in:
Brian Paul 2009-04-22 16:41:05 -06:00
parent 725d50601c
commit 6b0c9366a3
1 changed files with 2 additions and 5 deletions

View File

@ -975,6 +975,8 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s
}
}
FLUSH_VERTICES(ctx, _NEW_PIXEL);
/* reset histograms */
for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
ctx->Histogram.Count[i][0] = 0;
@ -1002,8 +1004,6 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s
ctx->Histogram.AlphaSize = 8 * sizeof(GLuint);
ctx->Histogram.LuminanceSize = 8 * sizeof(GLuint);
}
ctx->NewState |= _NEW_PIXEL;
}
@ -1058,8 +1058,6 @@ _mesa_ResetHistogram(GLenum target)
ctx->Histogram.Count[i][2] = 0;
ctx->Histogram.Count[i][3] = 0;
}
ctx->NewState |= _NEW_PIXEL;
}
@ -1083,7 +1081,6 @@ _mesa_ResetMinmax(GLenum target)
ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
ctx->NewState |= _NEW_PIXEL;
}