mesa/st: no-op scissored clear calls with size zero
Wx0 and 0xH should result in no-ops in the driver, so they can just become no-ops before they reach the driver to save some validation later Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9344>
This commit is contained in:
parent
c5e72eb09d
commit
6a8c51dc5a
|
@ -542,6 +542,9 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
|
|||
const struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
scissor_state.maxx = MIN2(scissor_state.maxx, fb->Width);
|
||||
scissor_state.maxy = MIN2(scissor_state.maxy, fb->Height);
|
||||
if (scissor_state.minx == scissor_state.maxx ||
|
||||
scissor_state.miny == scissor_state.maxy)
|
||||
return;
|
||||
}
|
||||
/* We can't translate the clear color to the colorbuffer format,
|
||||
* because different colorbuffers may have different formats.
|
||||
|
|
Loading…
Reference in New Issue