pipe-loader: drop support for non-render node devices
Render nodes have been around for quite some time. Removing support via the master/primary node allows us to clean up the conditional compilation and simplify the build greatly. For example currently we the pipe-loader, which explicitly links against xcb and friends (for X auth) if found at compile-time. That would cause problems as one will be forced to use X/xcb, even if it's a headless system that is used for opencl. v2: Clarify the linking topic in the commit message. Cc: Tom Stellard <thomas.stellard@amd.com> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Francisco Jerez <currojerez@riseup.net>
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@ -168,14 +168,6 @@ pipe_loader_drm_probe_fd(struct pipe_loader_device **dev, int fd,
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return false;
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}
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static int
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open_drm_minor(int minor)
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{
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char path[PATH_MAX];
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snprintf(path, sizeof(path), DRM_DEV_NAME, DRM_DIR_NAME, minor);
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return open(path, O_RDWR, 0);
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}
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static int
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open_drm_render_node_minor(int minor)
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{
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@ -188,15 +180,8 @@ open_drm_render_node_minor(int minor)
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int
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pipe_loader_drm_probe(struct pipe_loader_device **devs, int ndev)
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{
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int i, k, fd, num_render_node_devs;
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int j = 0;
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int i, j, fd;
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struct {
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unsigned vendor_id;
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unsigned chip_id;
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} render_node_devs[DRM_RENDER_NODE_MAX_NODES];
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/* Look for render nodes first */
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for (i = DRM_RENDER_NODE_MIN_MINOR, j = 0;
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i <= DRM_RENDER_NODE_MAX_MINOR; i++) {
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fd = open_drm_render_node_minor(i);
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@ -209,9 +194,6 @@ pipe_loader_drm_probe(struct pipe_loader_device **devs, int ndev)
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continue;
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}
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render_node_devs[j].vendor_id = dev->u.pci.vendor_id;
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render_node_devs[j].chip_id = dev->u.pci.chip_id;
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if (j < ndev) {
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devs[j] = dev;
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} else {
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@ -221,46 +203,6 @@ pipe_loader_drm_probe(struct pipe_loader_device **devs, int ndev)
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j++;
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}
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num_render_node_devs = j;
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/* Next look for drm devices. */
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for (i = 0; i < DRM_MAX_MINOR; i++) {
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struct pipe_loader_device *dev;
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boolean duplicate = FALSE;
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fd = open_drm_minor(i);
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if (fd < 0)
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continue;
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if (!pipe_loader_drm_probe_fd(&dev, fd, true)) {
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close(fd);
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continue;
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}
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/* Check to make sure we aren't already accessing this device via
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* render nodes.
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*/
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for (k = 0; k < num_render_node_devs; k++) {
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if (dev->u.pci.vendor_id == render_node_devs[k].vendor_id &&
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dev->u.pci.chip_id == render_node_devs[k].chip_id) {
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close(fd);
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dev->ops->release(&dev);
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duplicate = TRUE;
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break;
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}
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}
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if (duplicate)
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continue;
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if (j < ndev) {
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devs[j] = dev;
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} else {
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dev->ops->release(&dev);
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}
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j++;
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}
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return j;
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}
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