nv50,nvc0: reset base element in draw_arrays

It affects VERTEX_BUFFER_FIRST,COUNT submission, too.
This commit is contained in:
Christoph Bumiller 2011-10-14 22:22:04 +02:00
parent 8828004e67
commit 6994b57a50
2 changed files with 11 additions and 0 deletions

View File

@ -404,6 +404,12 @@ nv50_draw_arrays(struct nv50_context *nv50,
struct nouveau_channel *chan = nv50->screen->base.channel;
unsigned prim;
if (nv50->state.index_bias) {
BEGIN_RING(chan, RING_3D(VB_ELEMENT_BASE), 1);
OUT_RING (chan, 0);
nv50->state.index_bias = 0;
}
prim = nv50_prim_gl(mode);
while (instance_count--) {

View File

@ -382,6 +382,11 @@ nvc0_draw_arrays(struct nvc0_context *nvc0,
struct nouveau_channel *chan = nvc0->screen->base.channel;
unsigned prim;
if (nvc0->state.index_bias) {
IMMED_RING(chan, RING_3D(VB_ELEMENT_BASE), 0);
nvc0->state.index_bias = 0;
}
prim = nvc0_prim_gl(mode);
while (instance_count--) {