radeonsi: si_vgt_gs_mode only depends on the selector

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle 2016-10-31 21:07:53 +01:00
parent 2e1fb7e7fc
commit 693435d846
1 changed files with 3 additions and 3 deletions

View File

@ -444,9 +444,9 @@ static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader)
* Calculate the appropriate setting of VGT_GS_MODE when \p shader is a
* geometry shader.
*/
static uint32_t si_vgt_gs_mode(struct si_shader *shader)
static uint32_t si_vgt_gs_mode(struct si_shader_selector *sel)
{
unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
unsigned gs_max_vert_out = sel->gs_max_out_vertices;
unsigned cut_mode;
if (gs_max_vert_out <= 128) {
@ -482,7 +482,7 @@ static void si_shader_gs(struct si_shader *shader)
if (!pm4)
return;
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, si_vgt_gs_mode(shader));
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, si_vgt_gs_mode(shader->selector));
si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize * ((max_stream >= 2) ? 2 : 1));