v3d: fix some leaks in cache
Fix a couple of leaks introduced when adding support for on-disk shader
cache.
Fixes: 4468db20f7
("v3d: add support for on-disk shader cache")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15733>
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@ -71,6 +71,8 @@ void v3d_disk_cache_init(struct v3d_screen *screen)
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_mesa_sha1_format(timestamp, id_sha1);
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screen->disk_cache = disk_cache_create(renderer, timestamp, 0);
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free(renderer);
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}
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static void
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@ -226,6 +228,8 @@ v3d_disk_cache_store(struct v3d_context *v3d,
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blob_write_bytes(&blob, qpu_insts, qpu_size);
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disk_cache_put(cache, cache_key, blob.data, blob.size, NULL);
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blob_finish(&blob);
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}
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#endif /* ENABLE_SHADER_CACHE */
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