ac/llvm : Adding Number of all interpolated inputs in ac_shader_abi

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15117>
This commit is contained in:
Arvind Yadav 2022-05-05 13:01:11 +05:30 committed by Marek Olšák
parent 30865756db
commit 689559d10f
1 changed files with 3 additions and 0 deletions

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@ -128,6 +128,9 @@ struct ac_shader_abi {
/* Whether to detect divergent textures/samplers index and apply
* waterfall to avoid incorrect rendering. */
bool use_waterfall_for_divergent_tex_samplers;
/* Number of all interpolated inputs */
unsigned num_interp;
};
#endif /* AC_SHADER_ABI_H */