initialize convolution filters to zero

This commit is contained in:
Brian Paul 2000-12-09 20:35:54 +00:00
parent 90f8ebfd8f
commit 67adba15a2
1 changed files with 6 additions and 1 deletions

View File

@ -1,4 +1,4 @@
/* $Id: context.c,v 1.111 2000/12/08 00:20:15 brianp Exp $ */
/* $Id: context.c,v 1.112 2000/12/09 20:35:54 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -1080,6 +1080,11 @@ init_attrib_groups( GLcontext *ctx )
ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
}
for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
ctx->Convolution1D.Filter[i] = 0.0;
ctx->Convolution2D.Filter[i] = 0.0;
ctx->Separable2D.Filter[i] = 0.0;
}
ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);