i965: use GLboolean for all brw_link_shader returns
The function had a mix of true/GL_TRUE and false/GL_FALSE returns. Using GL_TRUE/GL_FALSE as the function returns a GLboolean. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
parent
a69a48d65a
commit
678140e195
|
@ -270,7 +270,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
|
|||
/* SPIR-V programs use a NIR linker */
|
||||
if (shProg->data->spirv) {
|
||||
if (!gl_nir_link_uniforms(ctx, shProg))
|
||||
return false;
|
||||
return GL_FALSE;
|
||||
|
||||
gl_nir_link_assign_atomic_counter_resources(ctx, shProg);
|
||||
gl_nir_link_assign_xfb_resources(ctx, shProg);
|
||||
|
@ -380,7 +380,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
|
|||
}
|
||||
|
||||
if (brw->precompile && !brw_shader_precompile(ctx, shProg))
|
||||
return false;
|
||||
return GL_FALSE;
|
||||
|
||||
/* SPIR-V programs build its resource list from linked NIR shaders. */
|
||||
if (!shProg->data->spirv)
|
||||
|
@ -398,5 +398,5 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
|
|||
shader->ir = NULL;
|
||||
}
|
||||
|
||||
return true;
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue