r300g: fix surface leaks
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@ -1048,6 +1048,9 @@ static void r300_resource_resolve(struct pipe_context* pipe,
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srcsurf, color, 0, 0, src->width0, src->height0);
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OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x0);
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pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL);
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pipe_surface_reference((struct pipe_surface**)&destsurf, NULL);
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}
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void r300_init_render_functions(struct r300_context *r300)
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