anv/cmd_buffer: Stop relying on the framebuffer for 3DSTATE_SF on gen7

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Jason Ekstrand 2016-10-19 16:37:03 -07:00
parent d2b4a9da03
commit 6614234fc9
1 changed files with 32 additions and 11 deletions

View File

@ -28,6 +28,7 @@
#include <fcntl.h>
#include "anv_private.h"
#include "vk_format_info.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"
@ -121,6 +122,36 @@ void genX(CmdBindIndexBuffer)(
cmd_buffer->state.gen7.index_offset = offset;
}
static uint32_t
get_depth_format(struct anv_cmd_buffer *cmd_buffer)
{
const struct anv_render_pass *pass = cmd_buffer->state.pass;
const struct anv_subpass *subpass = cmd_buffer->state.subpass;
if (subpass->depth_stencil_attachment >= pass->attachment_count)
return D16_UNORM;
struct anv_render_pass_attachment *att =
&pass->attachments[subpass->depth_stencil_attachment];
switch (att->format) {
case VK_FORMAT_D16_UNORM:
case VK_FORMAT_D16_UNORM_S8_UINT:
return D16_UNORM;
case VK_FORMAT_X8_D24_UNORM_PACK32:
case VK_FORMAT_D24_UNORM_S8_UINT:
return D24_UNORM_X8_UINT;
case VK_FORMAT_D32_SFLOAT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return D32_FLOAT;
default:
return D16_UNORM;
}
}
void
genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
{
@ -130,20 +161,10 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
ANV_CMD_DIRTY_RENDER_TARGETS |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
const struct anv_image_view *iview =
anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
const struct anv_image *image = iview ? iview->image : NULL;
const bool has_depth =
image && (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT);
const uint32_t depth_format = has_depth ?
isl_surf_get_depth_format(&cmd_buffer->device->isl_dev,
&image->depth_surface.isl) : D16_UNORM;
uint32_t sf_dw[GENX(3DSTATE_SF_length)];
struct GENX(3DSTATE_SF) sf = {
GENX(3DSTATE_SF_header),
.DepthBufferSurfaceFormat = depth_format,
.DepthBufferSurfaceFormat = get_depth_format(cmd_buffer),
.LineWidth = cmd_buffer->state.dynamic.line_width,
.GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
.GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,