llvmpipe: improve setup shader names (for debugging)

The setup shaders were composed of both a fs shader number and a variant
number. But since they aren't tied to a particular fragment shader, the
former was a fixed zero while the latter was also always zero because
it was never assigned. So, similar to what the fs code does, use a ever
increasing number to give it a more catchy name (unlike fragment shaders
though where this number is for each explicitly created shader, we just use
it for the implicitly created variants).
And while here, fix whitespace a bit.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2014-05-13 02:59:30 +02:00
parent 1d28650b55
commit 65ad90bd1b
1 changed files with 39 additions and 37 deletions

View File

@ -50,6 +50,10 @@
#include "lp_state_setup.h"
/** Setup shader number (for debugging) */
static unsigned setup_no = 0;
/* currently organized to interpolate full float[4] attributes even
* when some elements are unused. Later, can pack vertex data more
* closely.
@ -82,26 +86,26 @@ struct lp_setup_args
static void
store_coef(struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef dadx,
LLVMValueRef dady)
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef dadx,
LLVMValueRef dady)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef idx = lp_build_const_int32(gallivm, slot);
LLVMBuildStore(builder,
a0,
LLVMBuildGEP(builder, args->a0, &idx, 1, ""));
a0,
LLVMBuildGEP(builder, args->a0, &idx, 1, ""));
LLVMBuildStore(builder,
dadx,
LLVMBuildGEP(builder, args->dadx, &idx, 1, ""));
dadx,
LLVMBuildGEP(builder, args->dadx, &idx, 1, ""));
LLVMBuildStore(builder,
dady,
LLVMBuildGEP(builder, args->dady, &idx, 1, ""));
dady,
LLVMBuildGEP(builder, args->dady, &idx, 1, ""));
}
@ -728,6 +732,7 @@ generate_setup_variant(struct lp_setup_variant_key *key,
}
builder = gallivm->builder;
variant->no = setup_no++;
if (LP_DEBUG & DEBUG_COUNTERS) {
t0 = os_time_get();
@ -736,8 +741,8 @@ generate_setup_variant(struct lp_setup_variant_key *key,
memcpy(&variant->key, key, key->size);
variant->list_item_global.base = variant;
util_snprintf(func_name, sizeof(func_name), "fs%u_setup%u",
0, variant->no);
util_snprintf(func_name, sizeof(func_name), "setup_variant_%u",
variant->no);
/* Currently always deal with full 4-wide vertex attributes from
* the vertices.
@ -810,7 +815,7 @@ generate_setup_variant(struct lp_setup_variant_key *key,
LP_COUNT_ADD(llvm_compile_time, t1 - t0);
LP_COUNT_ADD(nr_llvm_compiles, 1);
}
return variant;
fail:
@ -820,7 +825,7 @@ fail:
}
FREE(variant);
}
return NULL;
}
@ -828,13 +833,13 @@ fail:
static void
lp_make_setup_variant_key(struct llvmpipe_context *lp,
struct lp_setup_variant_key *key)
struct lp_setup_variant_key *key)
{
struct lp_fragment_shader *fs = lp->fs;
unsigned i;
assert(sizeof key->inputs[0] == sizeof(uint));
key->num_inputs = fs->info.base.num_inputs;
key->flatshade_first = lp->rasterizer->flatshade_first;
key->pixel_center_half = lp->rasterizer->half_pixel_center;
@ -872,9 +877,9 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
for (i = 0; i < key->num_inputs; i++) {
if (key->inputs[i].interp == LP_INTERP_COLOR) {
if (lp->rasterizer->flatshade)
key->inputs[i].interp = LP_INTERP_CONSTANT;
else
key->inputs[i].interp = LP_INTERP_PERSPECTIVE;
key->inputs[i].interp = LP_INTERP_CONSTANT;
else
key->inputs[i].interp = LP_INTERP_PERSPECTIVE;
}
}
@ -883,11 +888,11 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
static void
remove_setup_variant(struct llvmpipe_context *lp,
struct lp_setup_variant *variant)
struct lp_setup_variant *variant)
{
if (gallivm_debug & GALLIVM_DEBUG_IR) {
debug_printf("llvmpipe: del setup_variant #%u total %u\n",
variant->no, lp->nr_setup_variants);
variant->no, lp->nr_setup_variants);
}
if (variant->gallivm) {
@ -983,10 +988,10 @@ lp_delete_setup_variants(struct llvmpipe_context *lp)
}
void
lp_dump_setup_coef( const struct lp_setup_variant_key *key,
const float (*sa0)[4],
const float (*sdadx)[4],
const float (*sdady)[4])
lp_dump_setup_coef(const struct lp_setup_variant_key *key,
const float (*sa0)[4],
const float (*sdadx)[4],
const float (*sdady)[4])
{
int i, slot;
@ -996,23 +1001,20 @@ lp_dump_setup_coef( const struct lp_setup_variant_key *key,
float dady = sdady[0][i];
debug_printf("POS.%c: a0 = %f, dadx = %f, dady = %f\n",
"xyzw"[i],
a0, dadx, dady);
"xyzw"[i], a0, dadx, dady);
}
for (slot = 0; slot < key->num_inputs; slot++) {
unsigned usage_mask = key->inputs[slot].usage_mask;
for (i = 0; i < TGSI_NUM_CHANNELS; i++) {
if (usage_mask & (1 << i)) {
float a0 = sa0 [1 + slot][i];
float dadx = sdadx[1 + slot][i];
float dady = sdady[1 + slot][i];
if (usage_mask & (1 << i)) {
float a0 = sa0 [1 + slot][i];
float dadx = sdadx[1 + slot][i];
float dady = sdady[1 + slot][i];
debug_printf("IN[%u].%c: a0 = %f, dadx = %f, dady = %f\n",
slot,
"xyzw"[i],
a0, dadx, dady);
}
debug_printf("IN[%u].%c: a0 = %f, dadx = %f, dady = %f\n",
slot, "xyzw"[i], a0, dadx, dady);
}
}
}
}