radv: add debug option to turn off in memory cache

This can be usefull for debugging the on disk cache, but is also
useful in the following patch for secure compiles which will be
used to compile huge pipeline collections. These pipeline
collections can be multiple GBs and the in memory cache grows to
multiple GBs very quickly when they are compiled so we want to
be able to turn off the in memory cache.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Timothy Arceri 2019-07-12 14:45:16 +10:00
parent 637776629d
commit 6571000071
3 changed files with 22 additions and 5 deletions

View File

@ -56,6 +56,7 @@ enum {
RADV_DEBUG_NO_SHADER_BALLOT = 0x4000000,
RADV_DEBUG_ALL_ENTRYPOINTS = 0x8000000,
RADV_DEBUG_DUMP_META_SHADERS = 0x10000000,
RADV_DEBUG_NO_MEMORY_CACHE = 0x20000000,
};
enum {

View File

@ -434,6 +434,7 @@ static const struct debug_control radv_debug_options[] = {
{"nodcc", RADV_DEBUG_NO_DCC},
{"shaders", RADV_DEBUG_DUMP_SHADERS},
{"nocache", RADV_DEBUG_NO_CACHE},
{"nomemorycache", RADV_DEBUG_NO_MEMORY_CACHE},
{"shaderstats", RADV_DEBUG_DUMP_SHADER_STATS},
{"nohiz", RADV_DEBUG_NO_HIZ},
{"nocompute", RADV_DEBUG_NO_COMPUTE_QUEUE},

View File

@ -295,7 +295,9 @@ radv_create_shader_variants_from_pipeline_cache(struct radv_device *device,
free(entry);
entry = new_entry;
radv_pipeline_cache_add_entry(cache, new_entry);
if (!(device->instance->debug_flags & RADV_DEBUG_NO_MEMORY_CACHE) ||
cache != device->mem_cache)
radv_pipeline_cache_add_entry(cache, new_entry);
}
}
@ -314,11 +316,17 @@ radv_create_shader_variants_from_pipeline_cache(struct radv_device *device,
}
for (int i = 0; i < MESA_SHADER_STAGES; ++i)
if (entry->variants[i])
p_atomic_inc(&entry->variants[i]->ref_count);
memcpy(variants, entry->variants, sizeof(entry->variants));
if (device->instance->debug_flags & RADV_DEBUG_NO_MEMORY_CACHE &&
cache == device->mem_cache)
vk_free(&cache->alloc, entry);
else {
for (int i = 0; i < MESA_SHADER_STAGES; ++i)
if (entry->variants[i])
p_atomic_inc(&entry->variants[i]->ref_count);
}
pthread_mutex_unlock(&cache->mutex);
return true;
}
@ -398,6 +406,13 @@ radv_pipeline_cache_insert_shaders(struct radv_device *device,
disk_sha1, entry, entry_size(entry), NULL);
}
if (device->instance->debug_flags & RADV_DEBUG_NO_MEMORY_CACHE &&
cache == device->mem_cache) {
vk_free2(&cache->alloc, NULL, entry);
pthread_mutex_unlock(&cache->mutex);
return;
}
/* We delay setting the variant so we have reproducible disk cache
* items.
*/